#pragma once
-#include "angband.h"
-#include "files.h"
+#include "system/angband.h"
+#include "io/files-util.h"
void print_tomb(player_type *dead_ptr);
-void show_death_info(player_type *creature_ptr, update_playtime_pf update_playtime, display_player_pf display_player, map_name_pf map_name);
+void show_death_info(player_type *creature_ptr, update_playtime_pf update_playtime, display_player_pf display_player);