#include "system/angband.h"
typedef struct self_info_type self_info_type;
-void set_element_resistance_info(player_type *creature_ptr, self_info_type *si_ptr);
-void set_high_resistance_info(player_type *creature_ptr, self_info_type *si_ptr);
+void set_element_resistance_info(player_type *creature_ptr, self_info_type *self_ptr);
+void set_high_resistance_info(player_type *creature_ptr, self_info_type *self_ptr);