ceiling(u.ux,u.uy));
#endif
/*JP
- losehp(Maybe_Half_Phys(dmg), "colliding with the ceiling",
+ losehp(Maybe_Half_Phys(dmg), "colliding with the ceiling",
*/
- losehp(Maybe_Half_Phys(dmg), "\93V\88ä\82É\93ª\82ð\82Ô\82Â\82¯\82Ä",
+ losehp(Maybe_Half_Phys(dmg), "\93V\88ä\82É\93ª\82ð\82Ô\82Â\82¯\82Ä",
KILLED_BY);
nothing = 0; /* not nothing after all */
}