#include "util/int-char-converter.h"
#include "view/display-messages.h"
-bool switch_class_racial_execution(player_type *player_ptr, const int32_t command)
+bool switch_class_racial_execution(PlayerType *player_ptr, const int32_t command)
{
DIRECTION dir = 0;
switch (player_ptr->pclass) {
}
}
-bool switch_mimic_racial_execution(player_type *player_ptr)
+bool switch_mimic_racial_execution(PlayerType *player_ptr)
{
switch (player_ptr->mimic_form) {
case MIMIC_DEMON:
}
}
-bool switch_race_racial_execution(player_type *player_ptr, const int32_t command)
+bool switch_race_racial_execution(PlayerType *player_ptr, const int32_t command)
{
DIRECTION dir = 0;
switch (player_ptr->prace) {