*/
#include "angband.h"
-#include "core.h"
+#include "core/stuff-handler.h"
#include "util.h"
#include "cmd-basic.h"
#include "player-class.h"
#include "effect/spells-effect-util.h"
#include "spell/spells-type.h"
+#include "spell/spells2.h"
/*!
* @brief 修行僧の構え設定処理
}
else if (command == -4)
{
- if (!identify_fully(creature_ptr, FALSE)) return FALSE;
+ if (!identify_fully(creature_ptr, FALSE, 0)) return FALSE;
}
break;
}
{
if (creature_ptr->lev > 29)
{
- if (!identify_fully(creature_ptr, TRUE)) return FALSE;
+ if (!identify_fully(creature_ptr, TRUE, 0)) return FALSE;
}
else
{
- if (!ident_spell(creature_ptr, TRUE)) return FALSE;
+ if (!ident_spell(creature_ptr, TRUE, 0)) return FALSE;
}
break;
}