#include "cmd-spell.h"
#include "avatar.h"
-#include "spells.h"
+#include "spell/spells2.h"
#include "spells-floor.h"
#include "spells-object.h"
#include "spells-summon.h"
#include "player-status.h"
#include "player-effects.h"
#include "targeting.h"
+#include "realm/realm-arcane.h"
+#include "spell/spells-type.h"
/*!
* @brief 秘術領域魔法の各処理を行う
if (cast)
{
- teleport_player(caster_ptr, range, 0L);
+ teleport_player(caster_ptr, range, TELEPORT_SPONTANEOUS);
}
}
break;
if (cast)
{
- teleport_player(caster_ptr, range, 0L);
+ teleport_player(caster_ptr, range, TELEPORT_SPONTANEOUS);
}
}
break;
{
if (cast)
{
- if (!ident_spell(caster_ptr, FALSE)) return NULL;
+ if (!ident_spell(caster_ptr, FALSE, 0)) return NULL;
}
}
break;