#include "cmd-action/cmd-spell.h"
#include "cmd/cmd-basic.h"
#include "combat/combat-options-type.h"
+#include "core/asking-player.h"
#include "core/stuff-handler.h"
#include "dungeon/dungeon.h"
#include "effect/effect-characteristics.h"
#include "effect/spells-effect-util.h"
#include "grid/feature.h"
#include "grid/grid.h"
+#include "io/input-key-acceptor.h"
+#include "io/input-key-requester.h"
#include "io/targeting.h"
#include "mind/mind-ninja.h"
-#include "monster-race/race-flags7.h"
#include "monster-race/monster-race-hook.h"
+#include "monster-race/monster-race.h"
+#include "monster-race/race-flags7.h"
#include "monster/monster-describer.h"
#include "monster/monster-info.h"
#include "monster/monster-update.h"
#include "object-enchant/tr-types.h"
#include "object/object-flags.h"
+#include "player/bad-status-setter.h"
#include "player/player-damage.h"
-#include "player/player-effects.h"
#include "player/player-move.h"
#include "player/player-status.h"
#include "spell/process-effect.h"
#include "spell/spells-util.h"
#include "spell/spells3.h"
#include "spell/technic-info-table.h"
-#include "util/util.h"
-#include "view/display-main-window.h"
+#include "term/screen-processor.h"
+#include "util/bit-flags-calculator.h"
+#include "view/display-messages.h"
#include "world/world.h"
/*!