int sides = 8;\r
\r
if (info) return info_heal(dice, sides, 0);\r
-\r
- if (cast)\r
- {\r
- hp_player(damroll(dice, sides));\r
- set_cut(p_ptr->cut - 10);\r
- }\r
+ if (cast) (void)cure_light_wounds(dice, sides);\r
}\r
break;\r
\r
int sides = 8;\r
\r
if (info) return info_heal(dice, sides, 0);\r
-\r
- if (cast)\r
- {\r
- hp_player(damroll(dice, sides));\r
- set_cut((p_ptr->cut / 2) - 50);\r
- }\r
+ if (cast) (void)cure_serious_wounds(4, 8);\r
}\r
break;\r
\r