#include "angband.h"
+#include "util.h"
+
#include "cmd-spell.h"
#include "avatar.h"
+#include "spells.h"
#include "spells-floor.h"
#include "spells-object.h"
#include "spells-summon.h"
#include "spells-status.h"
+#include "player-status.h"
+#include "player-effects.h"
/*!
* @brief 秘術領域魔法の各処理を行う
{
if (cast)
{
- if (!summon_specific(-1, p_ptr->y, p_ptr->x, plev, SUMMON_ELEMENTAL, (PM_ALLOW_GROUP | PM_FORCE_PET), '\0'))
+ if (!summon_specific(-1, p_ptr->y, p_ptr->x, plev, SUMMON_ELEMENTAL, (PM_ALLOW_GROUP | PM_FORCE_PET)))
{
msg_print(_("エレメンタルは現れなかった。", "No Elementals arrive."));
}