case 3:
if (name) return _("耐冷気", "Resist Cold");
if (desc) return _("一定時間、冷気への耐性を得る。装備による耐性に累積する。",
- "Gives resistance to cold. This resistance can be added to which from equipment for more powerful resistance.");
+ "Gives resistance to cold. This resistance can be added to that from equipment for more powerful resistance.");
{
int base = 20;
case 4:
if (name) return _("耐火炎", "Resist Fire");
if (desc) return _("一定時間、炎への耐性を得る。装備による耐性に累積する。",
- "Gives resistance to fire. This resistance can be added to which from equipment for more powerful resistance.");
+ "Gives resistance to fire. This resistance can be added to that from equipment for more powerful resistance.");
{
int base = 20;
case 6:
if (name) return _("耐電撃", "Resist Lightning");
if (desc) return _("一定時間、電撃への耐性を得る。装備による耐性に累積する。",
- "Gives resistance to electricity. This resistance can be added to which from equipment for more powerful resistance.");
+ "Gives resistance to electricity. This resistance can be added to that from equipment for more powerful resistance.");
{
int base = 20;
case 7:
if (name) return _("耐酸", "Resist Acid");
if (desc) return _("一定時間、酸への耐性を得る。装備による耐性に累積する。",
- "Gives resistance to acid. This resistance can be added to which from equipment for more powerful resistance.");
+ "Gives resistance to acid. This resistance can be added to that from equipment for more powerful resistance.");
{
int base = 20;
case 10:
if (name) return _("耐毒", "Resist Poison");
if (desc) return _("一定時間、毒への耐性を得る。装備による耐性に累積する。",
- "Gives resistance to poison. This resistance can be added to which from equipment for more powerful resistance.");
+ "Gives resistance to poison. This resistance can be added to that from equipment for more powerful resistance.");
{
int base = 20;
case 18:
if (name) return _("全耐性", "Resistance");
if (desc) return _("一定時間、酸、電撃、炎、冷気、毒に対する耐性を得る。装備による耐性に累積する。",
- "Gives resistance to fire, cold, electricity, acid and poison for a while. These resistances can be added to which from equipment for more powerful resistances.");
+ "Gives resistance to fire, cold, electricity, acid and poison for a while. These resistances can be added to those from equipment for more powerful resistances.");
{
int base = 20;