\r
{\r
DICE_NUMBER dice = 3 + (plev - 1) / 5;\r
- int sides = 4;\r
+ DICE_SID sides = 4;\r
POSITION range = plev / 6 + 2;\r
\r
if (info) return format("%s%dd%d %s%d", s_dam, dice, sides, s_rng, range);\r
\r
{\r
DICE_NUMBER dice = 2;\r
- int sides = plev / 2;\r
+ DICE_SID sides = plev / 2;\r
POSITION rad = (plev / 10) + 1;\r
\r
if (info) return info_damage(dice, sides, 0);\r
\r
{\r
DICE_NUMBER dice = 2;\r
- int sides = 8;\r
+ DICE_SID sides = 8;\r
\r
if (info) return info_heal(dice, sides, 0);\r
\r
\r
{\r
DICE_NUMBER dice = 1;\r
- int sides = 30;\r
+ DICE_SID sides = 30;\r
int base = 20;\r
\r
if (info) return info_damage(dice, sides, base);\r
\r
{\r
DICE_NUMBER dice = 3 + (plev - 5) / 4;\r
- int sides = 8;\r
+ DICE_SID sides = 8;\r
\r
if (info) return info_damage(dice, sides, 0);\r
\r
\r
{\r
DICE_NUMBER dice = 5 + (plev - 5) / 4;\r
- int sides = 8;\r
+ DICE_SID sides = 8;\r
\r
if (info) return info_damage(dice, sides, 0);\r
\r
\r
{\r
DICE_NUMBER dice = 6;\r
- int sides = 8;\r
+ DICE_SID sides = 8;\r
\r
if (info) return info_damage(dice, sides, 0);\r
\r
{\r
if (cast)\r
{\r
- if (!(summon_specific(-1, p_ptr->y, p_ptr->x, plev, SUMMON_ANIMAL_RANGER, (PM_ALLOW_GROUP | PM_FORCE_PET))))\r
+ if (!(summon_specific(-1, p_ptr->y, p_ptr->x, plev, SUMMON_ANIMAL_RANGER, (PM_ALLOW_GROUP | PM_FORCE_PET), '\0')))\r
{\r
msg_print(_("動物は現れなかった。", "No animals arrive."));\r
}\r
\r
{\r
int base = 20;\r
- int sides = 30;\r
+ DICE_SID sides = 30;\r
\r
if (info) return info_duration(base, sides);\r
\r
{\r
int d_dam = 4 * plev;\r
int b_dam = (100 + plev) * 2;\r
- int b_rad = 1 + plev / 12;\r
- int q_rad = 20 + plev / 2;\r
+ POSITION b_rad = 1 + plev / 12;\r
+ POSITION q_rad = 20 + plev / 2;\r
\r
if (info) return format("%s%d+%d", s_dam, d_dam, b_dam / 2);\r
\r