if (fd >= 0) {
(void)fd_close(fd);
safe_setuid_grab();
- saving_savefile = angband_fopen(path, FileOpenMode::WRITE, true);
+ saving_savefile = angband_fopen(path, FileOpenMode::WRITE, true,
+ FileOpenType::SAVE);
safe_setuid_drop();
if (saving_savefile) {
if (wr_savefile_new(player_ptr, type)) {