#ifdef SYSFLAGS
bwrite(fd, (genericptr_t) &sysflags, sizeof(struct sysflag));
#endif
- urealtime.realtime += (long) (getnow() - urealtime.restored);
+ urealtime.finish_time = getnow();
+ urealtime.realtime += (long) (urealtime.finish_time
+ - urealtime.start_timing);
bwrite(fd, (genericptr_t) &u, sizeof(struct you));
bwrite(fd, yyyymmddhhmmss(ubirthday), 14);
- bwrite(fd, (genericptr_t) &urealtime.realtime,
- sizeof(urealtime.realtime));
- bwrite(fd, yyyymmddhhmmss(urealtime.restored), 14);
+ bwrite(fd, (genericptr_t) &urealtime.realtime, sizeof urealtime.realtime);
+ bwrite(fd, yyyymmddhhmmss(urealtime.start_timing), 14); /** Why? **/
+ /* this is the value to use for the next update of urealtime.realtime */
+ urealtime.start_timing = urealtime.finish_time;
save_killers(fd, mode);
/* must come before migrating_objs and migrating_mons are freed */