wr_u16b(tmp16u);
/* Dump the quests */
- tmp16u = max_quests;
+ tmp16u = max_q_idx;
wr_u16b(tmp16u);
/* Dump the quests */
tmp8u = MAX_RANDOM_QUEST-MIN_RANDOM_QUEST;
wr_byte(tmp8u);
- for (i = 0; i < max_quests; i++)
+ for (i = 0; i < max_q_idx; i++)
{
quest_type* const q_ptr = &quest[i];