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[Refactor] #38997 calc_score() に player_type * 引数を追加.
[hengband/hengband.git] / src / scores.c
index 4a92db2..5104cc2 100644 (file)
  */
 
 #include "angband.h"
+#include "term.h"
+#include "util.h"
+#include "core.h"
+
+#include "dungeon.h"
+#include "player-race.h"
+#include "player-status.h"
+#include "player-class.h"
+#include "player-personality.h"
+#include "player-sex.h"
+#include "files.h"
+#include "scores.h"
+#include "floor.h"
+#include "world.h"
+#include "cmd-dump.h"
+#include "report.h"
+#include "japanese.h"
+
+ /*
+  * The "highscore" file descriptor, if available.
+  */
+int highscore_fd = -1;
 
 /*!
  * @brief i番目のスコア情報にバッファ位置をシークする / Seek score 'i' in the highscore file
@@ -145,15 +167,15 @@ static int highscore_add(high_score *score)
  */
 void display_scores_aux(int from, int to, int note, high_score *score)
 {
-       int             i, j, k, n, place;
-       byte attr;
+       int i, j, k, n, place;
+       TERM_COLOR attr;
 
-       high_score      the_score;
+       high_score the_score;
 
-       char    out_val[256];
-       char    tmp_val[160];
+       GAME_TEXT out_val[256];
+       GAME_TEXT tmp_val[160];
 
-       int wid, hgt, per_screen;
+       TERM_LEN wid, hgt, per_screen;
 
        Term_get_size(&wid, &hgt);
        per_screen = (hgt - 4) / 4;
@@ -187,7 +209,6 @@ void display_scores_aux(int from, int to, int note, high_score *score)
        /* Show per_screen per page, until "done" */
        for (k = from, place = k+1; k < i; k += per_screen)
        {
-               /* Clear screen */
                Term_clear();
 
                /* Title */
@@ -205,7 +226,7 @@ void display_scores_aux(int from, int to, int note, high_score *score)
                {
                        int pr, pc, pa, clev, mlev, cdun, mdun;
 
-                       cptr user, gold, when, aged;
+                       concptr user, gold, when, aged;
 
 
                        /* Hack -- indicate death in yellow */
@@ -386,8 +407,6 @@ void display_scores_aux(int from, int to, int note, high_score *score)
 void display_scores(int from, int to)
 {
        char buf[1024];
-
-       /* Build the filename */
        path_build(buf, sizeof(buf), ANGBAND_DIR_APEX, "scores.raw");
 
        /* Open the binary high score file, for reading */
@@ -395,8 +414,6 @@ void display_scores(int from, int to)
 
        /* Paranoia -- No score file */
        if (highscore_fd < 0) quit(_("スコア・ファイルが使用できません。", "Score file unavailable."));
-
-       /* Clear screen */
        Term_clear();
 
        /* Display the scores */
@@ -477,15 +494,15 @@ errr top_twenty(void)
                FAKE_VER_MAJOR, FAKE_VER_MINOR, FAKE_VER_PATCH);
 
        /* Calculate and save the points */
-       sprintf(the_score.pts, "%9ld", (long)total_points());
+       sprintf(the_score.pts, "%9ld", (long)calc_score(p_ptr));
        the_score.pts[9] = '\0';
 
        /* Save the current gold */
        sprintf(the_score.gold, "%9lu", (long)p_ptr->au);
        the_score.gold[9] = '\0';
 
-       /* Save the current turn */
-       sprintf(the_score.turns, "%9lu", (long)turn_real(turn));
+       /* Save the current current_world_ptr->game_turn */
+       sprintf(the_score.turns, "%9lu", (long)turn_real(current_world_ptr->game_turn));
        the_score.turns[9] = '\0';
 
 #ifdef HIGHSCORE_DATE_HACK
@@ -501,18 +518,18 @@ errr top_twenty(void)
        /* Save the player name (15 chars) */
        sprintf(the_score.who, "%-.15s", p_ptr->name);
 
-       /* Save the player info XXX XXX XXX */
-       sprintf(the_score.uid, "%7u", player_uid);
+       /* Save the player info */
+       sprintf(the_score.uid, "%7u", p_ptr->player_uid);
        sprintf(the_score.sex, "%c", (p_ptr->psex ? 'm' : 'f'));
-       sprintf(the_score.p_r, "%2d", p_ptr->prace);
-       sprintf(the_score.p_c, "%2d", p_ptr->pclass);
-       sprintf(the_score.p_a, "%2d", p_ptr->pseikaku);
+       sprintf(the_score.p_r, "%2d", MIN(p_ptr->prace, MAX_RACES));
+       sprintf(the_score.p_c, "%2d", MIN(p_ptr->pclass, MAX_CLASS));
+       sprintf(the_score.p_a, "%2d", MIN(p_ptr->pseikaku, MAX_SEIKAKU));
 
        /* Save the level and such */
-       sprintf(the_score.cur_lev, "%3d", p_ptr->lev);
-       sprintf(the_score.cur_dun, "%3d", (int)dun_level);
-       sprintf(the_score.max_lev, "%3d", p_ptr->max_plv);
-       sprintf(the_score.max_dun, "%3d", (int)max_dlv[dungeon_type]);
+       sprintf(the_score.cur_lev, "%3d", MIN((u16b)p_ptr->lev, 999));
+       sprintf(the_score.cur_dun, "%3d", (int)current_floor_ptr->dun_level);
+       sprintf(the_score.max_lev, "%3d", MIN((u16b)p_ptr->max_plv, 999));
+       sprintf(the_score.max_dun, "%3d", (int)max_dlv[p_ptr->dungeon_idx]);
 
        /* Save the cause of death (31 chars) */
        if (strlen(p_ptr->died_from) >= sizeof(the_score.how))
@@ -600,13 +617,13 @@ errr predict_score(void)
                FAKE_VER_MAJOR, FAKE_VER_MINOR, FAKE_VER_PATCH);
 
        /* Calculate and save the points */
-       sprintf(the_score.pts, "%9ld", (long)total_points());
+       sprintf(the_score.pts, "%9ld", (long)calc_score(p_ptr));
 
        /* Save the current gold */
        sprintf(the_score.gold, "%9lu", (long)p_ptr->au);
 
-       /* Save the current turn */
-       sprintf(the_score.turns, "%9lu", (long)turn_real(turn));
+       /* Save the current current_world_ptr->game_turn */
+       sprintf(the_score.turns, "%9lu", (long)turn_real(current_world_ptr->game_turn));
 
        /* Hack -- no time needed */
        strcpy(the_score.day, _("今日", "TODAY"));
@@ -614,18 +631,18 @@ errr predict_score(void)
        /* Save the player name (15 chars) */
        sprintf(the_score.who, "%-.15s", p_ptr->name);
 
-       /* Save the player info XXX XXX XXX */
-       sprintf(the_score.uid, "%7u", player_uid);
+       /* Save the player info */
+       sprintf(the_score.uid, "%7u", p_ptr->player_uid);
        sprintf(the_score.sex, "%c", (p_ptr->psex ? 'm' : 'f'));
-       sprintf(the_score.p_r, "%2d", p_ptr->prace);
-       sprintf(the_score.p_c, "%2d", p_ptr->pclass);
-       sprintf(the_score.p_a, "%2d", p_ptr->pseikaku);
+       sprintf(the_score.p_r, "%2d", MIN(p_ptr->prace, MAX_RACES));
+       sprintf(the_score.p_c, "%2d", MIN(p_ptr->pclass, MAX_CLASS));
+       sprintf(the_score.p_a, "%2d", MIN(p_ptr->pseikaku, MAX_SEIKAKU));
 
        /* Save the level and such */
-       sprintf(the_score.cur_lev, "%3d", (int)p_ptr->lev);
-       sprintf(the_score.cur_dun, "%3d", (int)dun_level);
-       sprintf(the_score.max_lev, "%3d", (int)p_ptr->max_plv);
-       sprintf(the_score.max_dun, "%3d", (int)max_dlv[dungeon_type]);
+       sprintf(the_score.cur_lev, "%3d", MIN((u16b)p_ptr->lev, 999));
+       sprintf(the_score.cur_dun, "%3d", (int)current_floor_ptr->dun_level);
+       sprintf(the_score.max_lev, "%3d", MIN((u16b)p_ptr->max_plv, 999));
+       sprintf(the_score.max_dun, "%3d", (int)max_dlv[p_ptr->dungeon_idx]);
 
        /* Hack -- no cause of death */
        /* まだ死んでいないときの識別文字 */
@@ -669,8 +686,6 @@ void show_highclass(void)
        char buf[1024], out_val[256];
 
        screen_save();
-
-       /* Build the filename */
        path_build(buf, sizeof(buf), ANGBAND_DIR_APEX, "scores.raw");
 
        highscore_fd = fd_open(buf, O_RDONLY);
@@ -750,8 +765,6 @@ void race_score(int race_num)
        sprintf(tmp_str,_("最高の%s", "The Greatest of all the %s"), race_info[race_num].title);
 
        prt(tmp_str, 5, 15);
-
-       /* Build the filename */
        path_build(buf, sizeof(buf), ANGBAND_DIR_APEX, "scores.raw");
 
        highscore_fd = fd_open(buf, O_RDONLY);
@@ -844,12 +857,12 @@ void race_legends(void)
  */
 void kingly(void)
 {
-       int wid, hgt;
-       int cx, cy;
+       TERM_LEN wid, hgt;
+       TERM_LEN cx, cy;
        bool seppuku = streq(p_ptr->died_from, "Seppuku");
 
        /* Hack -- retire in town */
-       dun_level = 0;
+       current_floor_ptr->dun_level = 0;
 
        /* Fake death */
        if (!seppuku)
@@ -868,8 +881,6 @@ void kingly(void)
 
        /* Hack -- Instant Gold */
        p_ptr->au += 10000000L;
-
-       /* Clear screen */
        Term_clear();
 
        /* Display a crown */
@@ -911,3 +922,69 @@ void kingly(void)
        /* Wait for response */
        pause_line(hgt - 1);
 }
+
+/*!
+ * @brief スコアファイル出力
+ * Display some character info
+ * @return なし
+ */
+bool check_score(void)
+{
+       Term_clear();
+
+       /* No score file */
+       if (highscore_fd < 0)
+       {
+               msg_print(_("スコア・ファイルが使用できません。", "Score file unavailable."));
+               msg_print(NULL);
+               return FALSE;
+       }
+
+#ifndef SCORE_WIZARDS
+       /* Wizard-mode pre-empts scoring */
+       if (p_ptr->noscore & 0x000F)
+       {
+               msg_print(_("ウィザード・モードではスコアが記録されません。", "Score not registered for wizards."));
+               msg_print(NULL);
+               return FALSE;
+       }
+#endif
+
+#ifndef SCORE_BORGS
+       /* Borg-mode pre-empts scoring */
+       if (p_ptr->noscore & 0x00F0)
+       {
+               msg_print(_("ボーグ・モードではスコアが記録されません。", "Score not registered for borgs."));
+               msg_print(NULL);
+               return FALSE;
+       }
+#endif
+
+#ifndef SCORE_CHEATERS
+       /* Cheaters are not scored */
+       if (p_ptr->noscore & 0xFF00)
+       {
+               msg_print(_("詐欺をやった人はスコアが記録されません。", "Score not registered for cheaters."));
+               msg_print(NULL);
+               return FALSE;
+       }
+#endif
+
+       /* Interupted */
+       if (!p_ptr->total_winner && streq(p_ptr->died_from, _("強制終了", "Interrupting")))
+       {
+               msg_print(_("強制終了のためスコアが記録されません。", "Score not registered due to interruption."));
+               msg_print(NULL);
+               return FALSE;
+       }
+
+       /* Quitter */
+       if (!p_ptr->total_winner && streq(p_ptr->died_from, _("途中終了", "Quitting")))
+       {
+               msg_print(_("途中終了のためスコアが記録されません。", "Score not registered due to quitting."));
+               msg_print(NULL);
+               return FALSE;
+       }
+       return TRUE;
+}
+