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[fix]gccの警告修正に伴いVisualStudio側で警告が出るようになった分を修正
[hengband/hengband.git] / src / scores.c
index dafb11e..715b137 100644 (file)
@@ -504,14 +504,14 @@ errr top_twenty(void)
        /* Save the player info XXX XXX XXX */
        sprintf(the_score.uid, "%7u", player_uid);
        sprintf(the_score.sex, "%c", (p_ptr->psex ? 'm' : 'f'));
-       sprintf(the_score.p_r, "%2d", p_ptr->prace);
-       sprintf(the_score.p_c, "%2d", p_ptr->pclass);
-       sprintf(the_score.p_a, "%2d", p_ptr->pseikaku);
+       sprintf(the_score.p_r, "%2d", MIN(p_ptr->prace, MAX_RACES));
+       sprintf(the_score.p_c, "%2d", MIN(p_ptr->pclass, MAX_CLASS));
+       sprintf(the_score.p_a, "%2d", MIN(p_ptr->pseikaku, MAX_SEIKAKU));
 
        /* Save the level and such */
-       sprintf(the_score.cur_lev, "%3d", p_ptr->lev);
+       sprintf(the_score.cur_lev, "%3d", MIN((u16b)p_ptr->lev, 999));
        sprintf(the_score.cur_dun, "%3d", (int)dun_level);
-       sprintf(the_score.max_lev, "%3d", p_ptr->max_plv);
+       sprintf(the_score.max_lev, "%3d", MIN((u16b)p_ptr->max_plv, 999));
        sprintf(the_score.max_dun, "%3d", (int)max_dlv[dungeon_type]);
 
        /* Save the cause of death (31 chars) */
@@ -617,14 +617,14 @@ errr predict_score(void)
        /* Save the player info XXX XXX XXX */
        sprintf(the_score.uid, "%7u", player_uid);
        sprintf(the_score.sex, "%c", (p_ptr->psex ? 'm' : 'f'));
-       sprintf(the_score.p_r, "%2d", p_ptr->prace);
-       sprintf(the_score.p_c, "%2d", p_ptr->pclass);
-       sprintf(the_score.p_a, "%2d", p_ptr->pseikaku);
+       sprintf(the_score.p_r, "%2d", MIN(p_ptr->prace, MAX_RACES));
+       sprintf(the_score.p_c, "%2d", MIN(p_ptr->pclass, MAX_CLASS));
+       sprintf(the_score.p_a, "%2d", MIN(p_ptr->pseikaku, MAX_SEIKAKU));
 
        /* Save the level and such */
-       sprintf(the_score.cur_lev, "%3d", (int)p_ptr->lev);
+       sprintf(the_score.cur_lev, "%3d", MIN((u16b)p_ptr->lev, 999));
        sprintf(the_score.cur_dun, "%3d", (int)dun_level);
-       sprintf(the_score.max_lev, "%3d", (int)p_ptr->max_plv);
+       sprintf(the_score.max_lev, "%3d", MIN((u16b)p_ptr->max_plv, 999));
        sprintf(the_score.max_dun, "%3d", (int)max_dlv[dungeon_type]);
 
        /* Hack -- no cause of death */
@@ -663,7 +663,8 @@ void show_highclass(void)
 {
 
        register int i = 0, j, m = 0;
-       int pr, clev/*, al*/;
+       int pr;
+       PLAYER_LEVEL clev/*, al*/;
        high_score the_score;
        char buf[1024], out_val[256];
 
@@ -695,7 +696,7 @@ void show_highclass(void)
                if (highscore_seek(j)) break;
                if (highscore_read(&the_score)) break;
                pr = atoi(the_score.p_r);
-               clev = atoi(the_score.cur_lev);
+               clev = (PLAYER_LEVEL)atoi(the_score.cur_lev);
 
 #ifdef JP
                sprintf(out_val, "   %3d) %sの%s (レベル %2d)",