player[0].ty = mv[0].ty + mv[0].page->tilemidposscreeny;
IN_initplayer(&player, 0);
//IN_initplayer(&player, 1);
+ modexCopyPageRegion(mv[3].page, mv[0].page, player[0].x-4, player[0].y-TILEWH, 0, 128, 24, 32);
#ifndef SPRITE
modexClearRegion(mv[0].page, player[0].x-4, player[0].y-TILEWH, 24, 32, 15);