*/
#include "angband.h"
+#include "player-status.h"
#define MAX_SNIPE_POWERS 16
{
case 0: /* Concentration */
if (!snipe_concentrate()) return (FALSE);
- p_ptr->energy_use = 100;
+ take_turn(p_ptr, 100);;
return (TRUE);
case 1: snipe_type = SP_LITE; break;
case 2: snipe_type = SP_AWAY; break;
COMMAND_CODE n = 0;
bool cast;
-
- /* not if confused */
- if (p_ptr->confused)
- {
- msg_print(_("混乱していて集中できない!", "You are too confused!"));
- return;
- }
+ if (cmd_limit_confused(p_ptr)) return;
/* not if hullucinated */
if (p_ptr->image)