OSDN Git Service

[Refactor] #1558 Replaced set_afraid() to afraidness() and transferred it into the...
[hengbandforosx/hengbandosx.git] / src / specific-object / blade-turner.cpp
index 730d09b..e300079 100644 (file)
@@ -9,23 +9,23 @@
 #include "target/target-getter.h"
 #include "view/display-messages.h"
 
-bool activate_bladeturner(player_type *user_ptr)
+bool activate_bladeturner(player_type *player_ptr)
 {
     DIRECTION dir;
-    if (!get_aim_dir(user_ptr, &dir))
+    if (!get_aim_dir(player_ptr, &dir))
         return false;
 
     msg_print(_("あなたはエレメントのブレスを吐いた。", "You breathe the elements."));
-    fire_breath(user_ptr, GF_MISSILE, dir, 300, 4);
+    fire_breath(player_ptr, GF_MISSILE, dir, 300, 4);
     msg_print(_("鎧が様々な色に輝いた...", "Your armor glows many colours..."));
-    (void)set_afraid(user_ptr, 0);
-    (void)set_hero(user_ptr, randint1(50) + 50, false);
-    (void)hp_player(user_ptr, 10);
-    (void)set_blessed(user_ptr, randint1(50) + 50, false);
-    (void)set_oppose_acid(user_ptr, randint1(50) + 50, false);
-    (void)set_oppose_elec(user_ptr, randint1(50) + 50, false);
-    (void)set_oppose_fire(user_ptr, randint1(50) + 50, false);
-    (void)set_oppose_cold(user_ptr, randint1(50) + 50, false);
-    (void)set_oppose_pois(user_ptr, randint1(50) + 50, false);
+    (void)BadStatusSetter(player_ptr).afraidness(0);
+    (void)set_hero(player_ptr, randint1(50) + 50, false);
+    (void)hp_player(player_ptr, 10);
+    (void)set_blessed(player_ptr, randint1(50) + 50, false);
+    (void)set_oppose_acid(player_ptr, randint1(50) + 50, false);
+    (void)set_oppose_elec(player_ptr, randint1(50) + 50, false);
+    (void)set_oppose_fire(player_ptr, randint1(50) + 50, false);
+    (void)set_oppose_cold(player_ptr, randint1(50) + 50, false);
+    (void)set_oppose_pois(player_ptr, randint1(50) + 50, false);
     return true;
 }