if (!place_monster_aux(player_ptr, 0, player_ptr->y + ddy[ae_ptr->dir], player_ptr->x + ddx[ae_ptr->dir], ae_ptr->o_ptr->pval, PM_FORCE_PET | PM_NO_KAGE))
return;
- floor_type *floor_ptr = player_ptr->current_floor_ptr;
+ auto *floor_ptr = player_ptr->current_floor_ptr;
if (ae_ptr->o_ptr->xtra3)
floor_ptr->m_list[hack_m_idx_ii].mspeed = ae_ptr->o_ptr->xtra3;