-#include "specific-object/muramasa.h"
+#include "specific-object/muramasa.h"
+#include "artifact/fixed-art-types.h"
#include "core/asking-player.h"
-#include "art-definition/art-sword-types.h"
#include "spell/spells-object.h"
#include "status/base-status.h"
#include "system/object-type-definition.h"
if (o_ptr->name1 != ART_MURAMASA)
return FALSE;
- if (!get_check(_("\96{\93\96\82É\8eg\82¢\82Ü\82·\82©\81H", "Are you sure?!")))
+ if (!get_check(_("本当に使いますか?", "Are you sure?!")))
return TRUE;
- msg_print(_("\91º\90³\82ª\90k\82¦\82½\81D\81D\81D", "The Muramasa pulsates..."));
+ msg_print(_("村正が震えた...", "The Muramasa pulsates..."));
do_inc_stat(user_ptr, A_STR);
if (one_in_(2)) {
- msg_print(_("\91º\90³\82Í\89ó\82ê\82½\81I", "The Muramasa is destroyed!"));
+ msg_print(_("村正は壊れた!", "The Muramasa is destroyed!"));
curse_weapon_object(user_ptr, TRUE, o_ptr);
}