-#include "spell/spell-info.h"
+#include "spell/spell-info.h"
#include "io/input-key-requester.h"
#include "monster-race/monster-race.h"
#include "player-base/player-class.h"
{
chance += player_ptr->to_m_chance;
- if (player_ptr->heavy_spell) {
+ if (player_ptr->hard_spell) {
chance += 20;
}
if (player_ptr->dec_mana) {
chance--;
}
- if (player_ptr->heavy_spell) {
+ if (player_ptr->hard_spell) {
chance += 5;
}
return std::max(chance, 0);