{
for (MONSTER_IDX i = 1; i < player_ptr->current_floor_ptr->m_max; i++) {
auto *m_ptr = &player_ptr->current_floor_ptr->m_list[i];
- if (!monster_is_valid(m_ptr)) {
+ if (!m_ptr->is_valid()) {
continue;
}
bool speed = false;
for (MONSTER_IDX i = 1; i < player_ptr->current_floor_ptr->m_max; i++) {
auto *m_ptr = &player_ptr->current_floor_ptr->m_list[i];
- if (!monster_is_valid(m_ptr)) {
+ if (!m_ptr->is_valid()) {
continue;
}
if (i == who) {
for (int i = 1; i < player_ptr->current_floor_ptr->m_max; i++) {
auto *m_ptr = &player_ptr->current_floor_ptr->m_list[i];
auto *r_ptr = &r_info[m_ptr->r_idx];
- if (!monster_is_valid(m_ptr)) {
+ if (!m_ptr->is_valid()) {
continue;
}
if (!player_has_los_bold(player_ptr, m_ptr->fy, m_ptr->fx)) {