extern bool curse_weapon(bool force, int slot);
extern bool rustproof(void);
extern bool brand_bolts(void);
-extern bool perilous_secrets(player_type *creature_ptr);
+extern bool perilous_secrets(player_type *user_ptr);
extern void get_bloody_moon_flags(object_type *o_ptr);
extern void phlogiston(void);
extern bool bless_weapon(void);