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[Refactor] #38997 heroism() に player_type * 引数を追加. / Add player_type * argument to...
[hengbandforosx/hengbandosx.git] / src / spells-status.h
index da37cf1..c826c6d 100644 (file)
@@ -14,7 +14,7 @@ extern void stop_singing(player_type *creature_ptr);
 extern bool time_walk(player_type *creature_ptr);
 extern void roll_hitdice(player_type *creature_ptr, SPOP_FLAGS options);
 extern bool_hack life_stream(player_type *creature_ptr, bool_hack message, bool_hack virtue_change);
-extern bool_hack heroism(int base);
+extern bool_hack heroism(player_type *creature_ptr, int base);
 extern bool_hack berserk(int base);
 extern bool_hack cure_light_wounds(DICE_NUMBER dice, DICE_SID sides);
 extern bool_hack cure_serious_wounds(DICE_NUMBER dice, DICE_SID sides);