#include "trap.h"
#include "object-curse.h"
#include "player-damage.h"
+
+#include "monster.h"
#include "monsterrace-hook.h"
+
#include "melee.h"
#include "world.h"
+#include "projection.h"
+#include "rooms.h"
static int rakubadam_m; /*!< 振り落とされた際のダメージ量 */