p_ptr->oldpx = p_ptr->x;
}
- if (record_stair) do_cmd_write_nikki(p_ptr, NIKKI_TELE_LEV, 1, NULL);
+ if (record_stair) exe_write_diary(p_ptr, NIKKI_TELE_LEV, 1, NULL);
if (autosave_l) do_cmd_save_game(TRUE);
if (m_idx <= 0) /* To player */
{
- if (record_stair) do_cmd_write_nikki(p_ptr, NIKKI_TELE_LEV, -1, NULL);
+ if (record_stair) exe_write_diary(p_ptr, NIKKI_TELE_LEV, -1, NULL);
if (autosave_l) do_cmd_save_game(TRUE);
if (m_idx <= 0) /* To player */
{
- if (record_stair) do_cmd_write_nikki(p_ptr, NIKKI_TELE_LEV, -1, NULL);
+ if (record_stair) exe_write_diary(p_ptr, NIKKI_TELE_LEV, -1, NULL);
if (autosave_l) do_cmd_save_game(TRUE);
{
/* Never reach this code on the surface */
/* if (!current_floor_ptr->dun_level) p_ptr->dungeon_idx = p_ptr->recall_dungeon; */
- if (record_stair) do_cmd_write_nikki(p_ptr, NIKKI_TELE_LEV, 1, NULL);
+ if (record_stair) exe_write_diary(p_ptr, NIKKI_TELE_LEV, 1, NULL);
if (autosave_l) do_cmd_save_game(TRUE);
prepare_change_floor_mode(CFM_SAVE_FLOORS | CFM_DOWN | CFM_RAND_PLACE | CFM_RAND_CONNECT);
char m2_name[MAX_NLEN];
monster_desc(m2_name, m_ptr, MD_INDEF_VISIBLE);
- do_cmd_write_nikki(p_ptr, NIKKI_NAMED_PET, RECORD_NAMED_PET_TELE_LEVEL, m2_name);
+ exe_write_diary(p_ptr, NIKKI_NAMED_PET, RECORD_NAMED_PET_TELE_LEVEL, m2_name);
}
delete_monster_idx(m_idx);
{
max_dlv[p_ptr->dungeon_idx] = current_floor_ptr->dun_level;
if (record_maxdepth)
- do_cmd_write_nikki(p_ptr, NIKKI_TRUMP, p_ptr->dungeon_idx, _("帰還のときに", "when recall from dungeon"));
+ exe_write_diary(p_ptr, NIKKI_TRUMP, p_ptr->dungeon_idx, _("帰還のときに", "when recall from dungeon"));
}
}
creature_ptr->recall_dungeon = select_dungeon;
max_dlv[creature_ptr->recall_dungeon] = ((amt > d_info[select_dungeon].maxdepth) ? d_info[select_dungeon].maxdepth : ((amt < d_info[select_dungeon].mindepth) ? d_info[select_dungeon].mindepth : amt));
if (record_maxdepth)
- do_cmd_write_nikki(p_ptr, NIKKI_TRUMP, select_dungeon, _("トランプタワーで", "at Trump Tower"));
+ exe_write_diary(p_ptr, NIKKI_TRUMP, select_dungeon, _("トランプタワーで", "at Trump Tower"));
msg_print(_("回りの大気が張りつめてきた...", "The air about you becomes charged..."));
max_dlv[select_dungeon] = dummy;
if (record_maxdepth)
- do_cmd_write_nikki(p_ptr, NIKKI_TRUMP, select_dungeon, _("フロア・リセットで", "using a scroll of reset recall"));
+ exe_write_diary(p_ptr, NIKKI_TRUMP, select_dungeon, _("フロア・リセットで", "using a scroll of reset recall"));
/* Accept request */
#ifdef JP
msg_format("%sの帰還レベルを %d 階にセット。", d_name+d_info[select_dungeon].name, dummy, dummy * 50);
if (record_rand_art)
{
object_desc(o_name, o_ptr, OD_NAME_ONLY);
- do_cmd_write_nikki(p_ptr, NIKKI_ART_SCROLL, 0, o_name);
+ exe_write_diary(p_ptr, NIKKI_ART_SCROLL, 0, o_name);
}
chg_virtue(p_ptr, V_ENCHANT, 1);
}
object_desc(o_name, o_ptr, OD_NAME_ONLY);
if(record_fix_art && !old_known && object_is_fixed_artifact(o_ptr))
- do_cmd_write_nikki(p_ptr, NIKKI_ART, 0, o_name);
+ exe_write_diary(p_ptr, NIKKI_ART, 0, o_name);
if(record_rand_art && !old_known && o_ptr->art_name)
- do_cmd_write_nikki(p_ptr, NIKKI_ART, 0, o_name);
+ exe_write_diary(p_ptr, NIKKI_ART, 0, o_name);
return old_known;
}