#pragma once
-struct object_type;
-struct player_type;
+class ObjectType;
+class PlayerType;
enum class StoreSaleType;
-int home_carry(player_type *player_ptr, object_type *o_ptr);
-bool combine_and_reorder_home(player_type *player_ptr, const StoreSaleType store_num);
+int home_carry(PlayerType *player_ptr, ObjectType *o_ptr, StoreSaleType store_num);
+bool combine_and_reorder_home(PlayerType *player_ptr, const StoreSaleType store_num);