#include <QUuid>
#include <QMutex>
#include <QStringList>
+#include <QSemaphore>
class OptionsModel;
class QProcess;
JobStatus_Running_Pass2 = 5,
JobStatus_Completed = 6,
JobStatus_Failed = 7,
- JobStatus_Aborting = 8,
- JobStatus_Aborted = 9
+ JobStatus_Pausing = 8,
+ JobStatus_Paused = 9,
+ JobStatus_Resuming = 10,
+ JobStatus_Aborting = 11,
+ JobStatus_Aborted = 12,
+ JobStatus_Undefined = 666
};
- EncodeThread(const QString &sourceFileName, const QString &outputFileName, const OptionsModel *options, const QString &binDir, bool x64);
+ EncodeThread(const QString &sourceFileName, const QString &outputFileName, const OptionsModel *options, const QString &binDir, bool x264_x64, bool x264_10bit, bool avs2yuv_x64);
~EncodeThread(void);
QUuid getId(void) { return this->m_jobId; };
- const QString &sourceFileName(void) { return this->m_sourceFileName; };
- const QString &outputFileName(void) { return this->m_outputFileName; };
-
- void abortJob(void) { m_abort = true; }
+ const QString &sourceFileName(void) { return this->m_sourceFileName; }
+ const QString &outputFileName(void) { return this->m_outputFileName; }
+ const OptionsModel *options(void) { return m_options; }
+
+ void pauseJob(void)
+ {
+ m_pause = true;
+ }
+ void resumeJob(void)
+ {
+ m_pause = false;
+ m_semaphorePaused.release();
+ }
+ void abortJob(void)
+ {
+ m_abort = true;
+ m_pause = false;
+ m_semaphorePaused.release();
+ }
protected:
static QMutex m_mutex_startProcess;
- static void *m_handle_jobObject;
-
- static const int m_processTimeoutInterval = 60000;
+ static const unsigned int m_processTimeoutInterval = 2500;
+ static const unsigned int m_processTimeoutMaxCounter = 120;
+ static const unsigned int m_processTimeoutWarning = 24;
//Constants
const QUuid m_jobId;
const QString m_outputFileName;
const OptionsModel *m_options;
const QString m_binDir;
- const bool m_x64;
+ const bool m_x264_x64;
+ const bool m_x264_10bit;
+ const bool m_avs2yuv_x64;
//Flags
volatile bool m_abort;
+ volatile bool m_pause;
+ //Synchronization
+ QSemaphore m_semaphorePaused;
+
+ //Job handle
+ void *m_handle_jobObject;
+
//Internal status values
JobStatus m_status;
unsigned int m_progress;
//Entry point
virtual void run(void);
+ virtual void checkedRun(void);
//Encode functions
void encode(void);
- bool runEncodingPass(bool x64, int pass = 0, const QString &passLogFile = QString());
- QStringList buildCommandLine(int pass = 0, const QString &passLogFile = QString());
- unsigned int checkVersion(bool x64);
+ bool runEncodingPass(bool x264_x64, bool x264_10bit, bool avs2yuv_x64, bool usePipe, unsigned int frames, const QString &indexFile, int pass = 0, const QString &passLogFile = QString());
+ QStringList buildCommandLine(bool usePipe, bool use10Bit, unsigned int frames, const QString &indexFile, int pass = 0, const QString &passLogFile = QString());
+ unsigned int checkVersionX264(bool use_x64, bool use_10bit, bool &modified);
+ unsigned int checkVersionAvs2yuv(bool x64);
+ bool checkProperties(bool x64, unsigned int &frames);
//Auxiallary Stuff
void log(const QString &text) { emit messageLogged(m_jobId, text); }
inline void setStatus(JobStatus newStatus);
inline void setProgress(unsigned int newProgress);
inline void setDetails(const QString &text);
- bool startProcess(QProcess &process, const QString &program, const QStringList &args);
-
+ bool startProcess(QProcess &process, const QString &program, const QStringList &args, bool mergeChannels = true);
+ QString pathToLocal(const QString &longPath, bool create = false, bool keep = true);
+ QStringList splitParams(const QString ¶ms);
+ qint64 estimateSize(int progress);
+
+ //Static functions
static QString commandline2string(const QString &program, const QStringList &arguments);
+ static QString sizeToString(qint64 size);
signals:
void statusChanged(const QUuid &jobId, EncodeThread::JobStatus newStatus);
void progressChanged(const QUuid &jobId, unsigned int newProgress);
void messageLogged(const QUuid &jobId, const QString &text);
void detailsChanged(const QUuid &jobId, const QString &details);
+
+public slots:
+ void start(Priority priority = InheritPriority);
};