#include "angband.h"
-#include "floor.h"
+#include "util.h"
+
#include "trap.h"
#include "player-damage.h"
#include "player-move.h"
+#include "player-effects.h"
#include "spells-summon.h"
#include "quest.h"
#include "artifact.h"
#include "feature.h"
#include "player-status.h"
#include "grid.h"
+#include "spells.h"
+#include "floor.h"
+#include "floor-save.h"
+#include "init.h"
+#include "files.h"
+#include "dungeon.h"
+#include "world.h"
static s16b normal_traps[MAX_NORMAL_TRAPS];