s16b mane_dam[MAX_MANE];
s16b mane_num;
+ s16b concent; /* Sniper's concentration level */
+
s16b player_hp[PY_MAX_LEVEL];
char died_from[80]; /* What killed the player */
cptr last_message; /* Last message on death or retirement */
s16b jammed[MAX_LJ_DOORS];
s16b num_jammed;
} door_type;
+
+
+#ifdef TRAVEL
+/*
+ * A structure type for travel command
+ */
+typedef struct {
+ int run;
+ int cost[MAX_HGT][MAX_WID];
+ int x;
+ int y;
+ int dir;
+} travel_type;
+#endif