bool can_save = FALSE; /* Game can be saved */
-MONRACE_IDX battle_mon[4];
-int sel_monster;
-int battle_odds;
-PRICE kakekin;
-u32b mon_odds[4];
MONSTER_IDX pet_t_m_idx;
MONSTER_IDX riding_t_m_idx;
bool sukekaku;
bool new_mane;
-bool mon_fight;
-
bool generate_encounter;
concptr screen_dump = NULL;