"are included in all such copies."
};
-
int max_macrotrigger = 0; /*!< 現在登録中のマクロ(トリガー)の数 */
concptr macro_template = NULL; /*!< Angband設定ファイルのT: タグ情報から読み込んだ長いTコードを処理するために利用する文字列ポインタ */
concptr macro_modifier_chr; /*!< &x# で指定されるマクロトリガーに関する情報を記録する文字列ポインタ */
/*
* Savefile version
*/
-byte h_ver_major; /* Savefile version for Hengband 1.1.1 and later */
+byte h_ver_major; /* Savefile version for Hengband 1.1.1 and later */
byte h_ver_minor;
byte h_ver_patch;
byte h_ver_extra;
s16b inven_cnt; /* Number of items in inventory */
s16b equip_cnt; /* Number of items in equipment */
-s16b o_max = 1; /* Number of allocated objects */
-s16b o_cnt = 0; /* Number of live objects */
+OBJECT_IDX o_max = 1; /* Number of allocated objects */
+OBJECT_IDX o_cnt = 0; /* Number of live objects */
MONSTER_IDX m_max = 1; /* Number of allocated monsters */
MONSTER_IDX m_cnt = 0; /* Number of live monsters */
/*
* Targetting variables
*/
-IDX target_who;
+MONSTER_IDX target_who;
POSITION target_col;
POSITION target_row;
/*
* Number of floor_id used from birth
*/
-s16b max_floor_id;
+FLOOR_IDX max_floor_id;
/*
/*
* Maximum number of vaults in v_info.txt
*/
-IDX max_v_idx;
+VAULT_IDX max_v_idx;
/*
* Maximum number of terrain features in f_info.txt
/*
* Maximum number of ego-items in e_info.txt
*/
-IDX max_e_idx;
+EGO_IDX max_e_idx;
/*
* Maximum number of dungeon in e_info.txt
bool can_save = FALSE; /* Game can be saved */
s16b world_monster;
-bool world_player;
int cap_mon;
int cap_mspeed;
FEAT_IDX feat_explosive_rune;
FEAT_IDX feat_mirror;
-/* Doors */
-door_type feat_door[MAX_DOOR_TYPES];
-
/* Stairs */
FEAT_IDX feat_up_stair;
FEAT_IDX feat_down_stair;
FEAT_IDX feat_wall_outer;
FEAT_IDX feat_wall_inner;
FEAT_IDX feat_wall_solid;
-FEAT_IDX floor_type[100], fill_type[100];
+FEAT_IDX feat_ground_type[100], feat_wall_type[100];
bool now_damaged;
COMMAND_CODE now_message;