s16b base_level; /* Base dungeon level */
s32b turn; /* Current game turn */
+s32b turn_limit; /* Limit of game turn */
s32b dungeon_turn; /* Game turn in dungeon */
+s32b dungeon_turn_limit; /* Limit of game turn in dungeon */
s32b old_turn; /* Turn when level began */
s32b old_battle;
char summon_kin_type; /* Hack, by Julian Lighton: summon 'relatives' */
int total_friends = 0;
-s32b total_friend_levels = 0;
s32b friend_align = 0;
int leaving_quest = 0;