#pragma once
-#include "angband.h"
-#include "files.h" // 消すかどうか検討中.
+#include "system/angband.h"
-void display_player_flag_info(player_type *creature_ptr, void(*display_player_equippy)(player_type*, TERM_LEN, TERM_LEN, BIT_FLAGS16));
+/* Mode flags for displaying player flags */
+#define DP_CURSE 0x01
+#define DP_IMM 0x02
+#define DP_WP 0x08
+
+void display_player_flag_info_1(player_type *creature_ptr, void(*display_player_equippy)(player_type*, TERM_LEN, TERM_LEN, BIT_FLAGS16));
void display_player_flag_info_2(player_type *creature_ptr, void(*display_player_equippy)(player_type*, TERM_LEN, TERM_LEN, BIT_FLAGS16));