continue;
}
- ObjectType obj;
- obj.wipe();
- if (!make_fake_artifact(&obj, a_idx)) {
+ ObjectType item;
+ if (!make_fake_artifact(&item, a_idx)) {
continue;
}
PlayerType dummy;
obj_desc_list artifact;
- object_analyze(&dummy, &obj, &artifact);
+ object_analyze(&dummy, &item, &artifact);
spoiler_print_art(&artifact);
}
}