OSDN Git Service

Sometimes generate a shopping arcade in a dungeon which has ARCADE flag (now only...
[hengband/hengband.git] / src / wizard2.c
index 4d4ceeb..27fa4b1 100644 (file)
@@ -108,7 +108,7 @@ static bool wiz_dimension_door(void)
 
        if (!tgt_pt(&x, &y)) return FALSE;
 
-       teleport_player_to(y, x, FALSE, FALSE);
+       teleport_player_to(y, x, TELEPORT_NONMAGICAL);
 
        return (TRUE);
 }
@@ -118,10 +118,21 @@ static bool wiz_dimension_door(void)
  * Create the artifact of the specified number -- DAN
  *
  */
-static void wiz_create_named_art(int a_idx)
+static void wiz_create_named_art(void)
 {
+       char tmp_val[10] = "";
+       int a_idx;
+
+       /* Query */
+       if (!get_string("Artifact ID:", tmp_val, 3)) return;
+
+       /* Extract */
+       a_idx = atoi(tmp_val);
+       if(a_idx < 0) a_idx = 0;
+       if(a_idx >= max_a_idx) a_idx = 0; 
+
        /* Create the artifact */
-       create_named_art(a_idx, py, px);
+       (void)create_named_art(a_idx, py, px);
 
        /* All done */
        msg_print("Allocated.");
@@ -329,6 +340,39 @@ static void prt_alloc(byte tval, byte sval, int row, int col)
        prt(r, row, col);
 }
 
+static void do_cmd_wiz_reset_class(void)
+{
+       int tmp_int;
+       char tmp_val[160];
+       char ppp[80];
+
+       /* Prompt */
+       sprintf(ppp, "Class (0-%d): ", MAX_CLASS - 1);
+
+       /* Default */
+       sprintf(tmp_val, "%d", p_ptr->pclass);
+
+       /* Query */
+       if (!get_string(ppp, tmp_val, 2)) return;
+
+       /* Extract */
+       tmp_int = atoi(tmp_val);
+
+       /* Verify */
+       if (tmp_int < 0 || tmp_int >= MAX_CLASS) return;
+
+       /* Save it */
+       p_ptr->pclass = tmp_int;
+
+       /* Redraw inscription */
+       p_ptr->window |= (PW_PLAYER);
+
+       /* {.} and {$} effect p_ptr->warning and TRC_TELEPORT_SELF */
+       p_ptr->update |= (PU_BONUS | PU_HP | PU_MANA | PU_SPELLS);
+
+       update_stuff();
+}
+
 
 /*
  * Hack -- Teleport to the target
@@ -339,7 +383,7 @@ static void do_cmd_wiz_bamf(void)
        if (!target_who) return;
 
        /* Teleport to the target */
-       teleport_player_to(target_row, target_col, FALSE, FALSE);
+       teleport_player_to(target_row, target_col, TELEPORT_NONMAGICAL);
 }
 
 
@@ -649,11 +693,12 @@ static tval_desc tvals[] =
        { TV_DEATH_BOOK,        "Death Spellbook"      },
        { TV_TRUMP_BOOK,        "Trump Spellbook"      },
        { TV_ARCANE_BOOK,       "Arcane Spellbook"     },
-       { TV_ENCHANT_BOOK,      "Craft Spellbook"},
+       { TV_CRAFT_BOOK,      "Craft Spellbook"},
        { TV_DAEMON_BOOK,       "Daemon Spellbook"},
        { TV_CRUSADE_BOOK,      "Crusade Spellbook"},
        { TV_MUSIC_BOOK,        "Music Spellbook"      },
        { TV_HISSATSU_BOOK,     "Book of Kendo" },
+       { TV_HEX_BOOK,          "Hex Spellbook"        },
        { TV_PARCHMENT,         "Parchment" },
        { TV_WHISTLE,           "Whistle"       },
        { TV_SPIKE,             "Spikes"               },
@@ -815,7 +860,7 @@ static void wiz_tweak_item(object_type *o_ptr)
 
 
        /* Hack -- leave artifacts alone */
-       if (artifact_p(o_ptr) || o_ptr->art_name) return;
+       if (object_is_artifact(o_ptr)) return;
 
        p = "Enter new 'pval' setting: ";
        sprintf(tmp_val, "%d", o_ptr->pval);
@@ -857,7 +902,7 @@ static void wiz_reroll_item(object_type *o_ptr)
 
 
        /* Hack -- leave artifacts alone */
-       if (artifact_p(o_ptr) || o_ptr->art_name) return;
+       if (object_is_artifact(o_ptr)) return;
 
 
        /* Get local object */
@@ -877,7 +922,7 @@ static void wiz_reroll_item(object_type *o_ptr)
                if (!get_com("[a]ccept, [w]orthless, [c]ursed, [n]ormal, [g]ood, [e]xcellent, [s]pecial? ", &ch, FALSE))
                {
                        /* Preserve wizard-generated artifacts */
-                       if (artifact_p(q_ptr))
+                       if (object_is_fixed_artifact(q_ptr))
                        {
                                a_info[q_ptr->name1].cur_num = 0;
                                q_ptr->name1 = 0;
@@ -895,7 +940,7 @@ static void wiz_reroll_item(object_type *o_ptr)
                }
 
                /* Preserve wizard-generated artifacts */
-               if (artifact_p(q_ptr))
+               if (object_is_fixed_artifact(q_ptr))
                {
                        a_info[q_ptr->name1].cur_num = 0;
                        q_ptr->name1 = 0;
@@ -945,7 +990,7 @@ static void wiz_reroll_item(object_type *o_ptr)
                                apply_magic(q_ptr, dun_level, AM_GOOD | AM_GREAT | AM_SPECIAL);
 
                                /* Failed to create artifact; make a random one */
-                               if (!artifact_p(q_ptr) && !q_ptr->art_name) create_artifact(q_ptr, FALSE);
+                               if (!object_is_artifact(q_ptr)) create_artifact(q_ptr, FALSE);
                                break;
                        }
                }
@@ -1005,7 +1050,7 @@ static void wiz_statistics(object_type *o_ptr)
 
 
        /* XXX XXX XXX Mega-Hack -- allow multiple artifacts */
-       if (artifact_p(o_ptr)) a_info[o_ptr->name1].cur_num = 0;
+       if (object_is_fixed_artifact(o_ptr)) a_info[o_ptr->name1].cur_num = 0;
 
 
        /* Interact */
@@ -1039,7 +1084,7 @@ static void wiz_statistics(object_type *o_ptr)
                        break;
                }
 
-               sprintf(tmp_val, "%ld", test_roll);
+               sprintf(tmp_val, "%ld", (long int)test_roll);
                if (get_string(p, tmp_val, 10)) test_roll = atol(tmp_val);
                test_roll = MAX(1, test_roll);
 
@@ -1087,7 +1132,7 @@ static void wiz_statistics(object_type *o_ptr)
 
 
                        /* XXX XXX XXX Mega-Hack -- allow multiple artifacts */
-                       if (artifact_p(q_ptr)) a_info[q_ptr->name1].cur_num = 0;
+                       if (object_is_fixed_artifact(q_ptr)) a_info[q_ptr->name1].cur_num = 0;
 
 
                        /* Test for the same tval and sval. */
@@ -1139,7 +1184,7 @@ static void wiz_statistics(object_type *o_ptr)
 
 
        /* Hack -- Normally only make a single artifact */
-       if (artifact_p(o_ptr)) a_info[o_ptr->name1].cur_num = 1;
+       if (object_is_fixed_artifact(o_ptr)) a_info[o_ptr->name1].cur_num = 1;
 }
 
 
@@ -1154,7 +1199,7 @@ static void wiz_quantity_item(object_type *o_ptr)
 
 
        /* Never duplicate artifacts */
-       if (artifact_p(o_ptr) || o_ptr->art_name) return;
+       if (object_is_artifact(o_ptr)) return;
 
        /* Store old quantity. -LM- */
        tmp_qnt = o_ptr->number;
@@ -1390,7 +1435,7 @@ static void wiz_create_item(void)
                        if (a_info[i].sval != k_info[k_idx].sval) continue;
 
                        /* Create this artifact */
-                       create_named_art(i, py, px);
+                       (void)create_named_art(i, py, px);
 
                        /* All done */
                        msg_print("Allocated(INSTA_ART).");
@@ -1433,14 +1478,27 @@ static void do_cmd_wiz_cure_all(void)
        (void)restore_level();
 
        /* Heal the player */
-       p_ptr->chp = p_ptr->mhp;
-       p_ptr->chp_frac = 0;
+       if (p_ptr->chp < p_ptr->mhp)
+       {
+               p_ptr->chp = p_ptr->mhp;
+               p_ptr->chp_frac = 0;
+
+               /* Redraw */
+               p_ptr->redraw |= (PR_HP);
+
+               /* Window stuff */
+               p_ptr->window |= (PW_PLAYER);
+       }
 
        /* Restore mana */
        if (p_ptr->csp < p_ptr->msp)
        {
                p_ptr->csp = p_ptr->msp;
                p_ptr->csp_frac = 0;
+
+               p_ptr->redraw |= (PR_MANA);
+               p_ptr->window |= (PW_PLAYER);
+               p_ptr->window |= (PW_SPELL);
        }
 
        /* Cure stuff */
@@ -1456,9 +1514,6 @@ static void do_cmd_wiz_cure_all(void)
 
        /* No longer hungry */
        (void)set_food(PY_FOOD_MAX - 1);
-
-       /* Redraw everything */
-       do_cmd_redraw();
 }
 
 
@@ -1633,6 +1688,14 @@ static void do_cmd_wiz_zap(void)
                /* Delete nearby monsters */
                if (m_ptr->cdis <= MAX_SIGHT)
                {
+                       if (record_named_pet && is_pet(m_ptr) && m_ptr->nickname)
+                       {
+                               char m_name[80];
+
+                               monster_desc(m_name, m_ptr, MD_INDEF_VISIBLE);
+                               do_cmd_write_nikki(NIKKI_NAMED_PET, RECORD_NAMED_PET_WIZ_ZAP, m_name);
+                       }
+
                        delete_monster_idx(i);
                }
        }
@@ -1657,12 +1720,92 @@ static void do_cmd_wiz_zap_all(void)
                /* Skip the mount */
                if (i == p_ptr->riding) continue;
 
+               if (record_named_pet && is_pet(m_ptr) && m_ptr->nickname)
+               {
+                       char m_name[80];
+
+                       monster_desc(m_name, m_ptr, MD_INDEF_VISIBLE);
+                       do_cmd_write_nikki(NIKKI_NAMED_PET, RECORD_NAMED_PET_WIZ_ZAP, m_name);
+               }
+
                /* Delete this monster */
                delete_monster_idx(i);
        }
 }
 
 
+/*
+ * Create desired feature
+ */
+static void do_cmd_wiz_create_feature(void)
+{
+       static int   prev_feat = 0;
+       static int   prev_mimic = 0;
+       cave_type    *c_ptr;
+       feature_type *f_ptr;
+       char         tmp_val[160];
+       int          tmp_feat, tmp_mimic;
+       int          y, x;
+
+       if (!tgt_pt(&x, &y)) return;
+
+       c_ptr = &cave[y][x];
+
+       /* Default */
+       sprintf(tmp_val, "%d", prev_feat);
+
+       /* Query */
+#ifdef JP
+       if (!get_string("ÃÏ·Á: ", tmp_val, 3)) return;
+#else
+       if (!get_string("Feature: ", tmp_val, 3)) return;
+#endif
+
+       /* Extract */
+       tmp_feat = atoi(tmp_val);
+       if (tmp_feat < 0) tmp_feat = 0;
+       else if (tmp_feat >= max_f_idx) tmp_feat = max_f_idx - 1;
+
+       /* Default */
+       sprintf(tmp_val, "%d", prev_mimic);
+
+       /* Query */
+#ifdef JP
+       if (!get_string("ÃÏ·Á (mimic): ", tmp_val, 3)) return;
+#else
+       if (!get_string("Feature (mimic): ", tmp_val, 3)) return;
+#endif
+
+       /* Extract */
+       tmp_mimic = atoi(tmp_val);
+       if (tmp_mimic < 0) tmp_mimic = 0;
+       else if (tmp_mimic >= max_f_idx) tmp_mimic = max_f_idx - 1;
+
+       cave_set_feat(y, x, tmp_feat);
+       c_ptr->mimic = tmp_mimic;
+
+       f_ptr = &f_info[get_feat_mimic(c_ptr)];
+
+       if (have_flag(f_ptr->flags, FF_GLYPH) ||
+           have_flag(f_ptr->flags, FF_MINOR_GLYPH))
+               c_ptr->info |= (CAVE_OBJECT);
+       else if (have_flag(f_ptr->flags, FF_MIRROR))
+               c_ptr->info |= (CAVE_GLOW | CAVE_OBJECT);
+
+       /* Notice */
+       note_spot(y, x);
+
+       /* Redraw */
+       lite_spot(y, x);
+
+       /* Update some things */
+       p_ptr->update |= (PU_FLOW);
+
+       prev_feat = tmp_feat;
+       prev_mimic = tmp_mimic;
+}
+
+
 #define NUM_O_SET 8
 #define NUM_O_BIT 32
 
@@ -1705,7 +1848,7 @@ static void do_cmd_dump_options(void)
        /* Check for exist option bits */
        for (i = 0; option_info[i].o_desc; i++)
        {
-               option_type *ot_ptr = &option_info[i];
+               const option_type *ot_ptr = &option_info[i];
                if (ot_ptr->o_var) exist[ot_ptr->o_set][ot_ptr->o_bit] = i + 1;
        }
 
@@ -1721,7 +1864,7 @@ static void do_cmd_dump_options(void)
                {
                        if (exist[i][j])
                        {
-                               option_type *ot_ptr = &option_info[exist[i][j] - 1];
+                               const option_type *ot_ptr = &option_info[exist[i][j] - 1];
                                fprintf(fff, "  %d -  %02d (%4d) %s\n",
                                        i, j, ot_ptr->o_page, ot_ptr->o_text);
                        }
@@ -1829,7 +1972,7 @@ void do_cmd_debug(void)
 
        /* Create a named artifact */
        case 'C':
-               wiz_create_named_art(command_arg);
+               wiz_create_named_art();
                break;
 
        /* Detect everything */
@@ -1860,6 +2003,11 @@ void do_cmd_debug(void)
                identify_fully(FALSE);
                break;
 
+       /* Create desired feature */
+       case 'F':
+               do_cmd_wiz_create_feature();
+               break;
+
        /* Good Objects */
        case 'g':
                if (command_arg <= 0) command_arg = 1;
@@ -1907,6 +2055,11 @@ void do_cmd_debug(void)
                (void)gain_random_mutation(command_arg);
                break;
 
+       /* Reset Class */
+       case 'R':
+               (void)do_cmd_wiz_reset_class();
+               break;
+
        /* Specific reward */
        case 'r':
                (void)gain_level_reward(command_arg);
@@ -1934,7 +2087,7 @@ void do_cmd_debug(void)
 
        /* Phase Door */
        case 'p':
-               teleport_player(10, FALSE);
+               teleport_player(10, 0L);
                break;
 
 #if 0
@@ -1978,7 +2131,7 @@ void do_cmd_debug(void)
 
        /* Teleport */
        case 't':
-               teleport_player(100, FALSE);
+               teleport_player(100, 0L);
                break;
 
        /* Very Good Objects */