Sprintf(buf, "%s\82ð\82Í\82¸\82µ\82Ä", distant_name(old, doname));
else
buf[0] = '\0';
-#if 0 /*JP*/
+#if 0 /*JP:T*/
pline("%s%s puts on %s.", Monnam(mon), buf,
distant_name(best, doname));
#else
distant_name(best,doname));
#endif
if (autocurse)
-#if 0 /*JP*/
+#if 0 /*JP:T*/
pline("%s %s %s %s for a moment.", s_suffix(Monnam(mon)),
simpleonames(best), otense(best, "glow"),
hcolor(NH_BLACK));
if ((otmp = which_armor(mon, W_ARMC)) != 0) {
if (otmp->oartifact) {
if (vis)
-#if 0 /*JP*/
+#if 0 /*JP:T*/
pline("%s %s falls off!", s_suffix(Monnam(mon)),
cloak_simple_name(otmp));
#else
m_lose_armor(mon, otmp);
} else {
if (vis)
-#if 0 /*JP*/
+#if 0 /*JP:T*/
pline("%s %s tears apart!", s_suffix(Monnam(mon)),
cloak_simple_name(otmp));
#else
} else if (sliparm(mdat)) {
if ((otmp = which_armor(mon, W_ARM)) != 0) {
if (vis)
-#if 0 /*JP*/
+#if 0 /*JP:T*/
pline("%s armor falls around %s!", s_suffix(Monnam(mon)),
pronoun);
#else
if ((otmp = which_armor(mon, W_ARMC)) != 0) {
if (vis) {
if (is_whirly(mon->data))
-#if 0 /*JP*/
+#if 0 /*JP:T*/
pline("%s %s falls, unsupported!", s_suffix(Monnam(mon)),
cloak_simple_name(otmp));
#else
cloak_simple_name(otmp));
#endif
else
-#if 0 /*JP*/
+#if 0 /*JP:T*/
pline("%s shrinks out of %s %s!", Monnam(mon), ppronoun,
cloak_simple_name(otmp));
#else
if ((otmp = which_armor(mon, W_ARMU)) != 0) {
if (vis) {
if (sliparm(mon->data))
-#if 0 /*JP*/
+#if 0 /*JP:T*/
pline("%s seeps right through %s shirt!", Monnam(mon),
ppronoun);
#else
pline("%s\82Í\8e©\95ª\82Ì\83V\83\83\83c\82É\82µ\82Ý\8d\9e\82ñ\82¾\81I", Monnam(mon));
#endif
else
-#if 0 /*JP*/
+#if 0 /*JP:T*/
pline("%s becomes much too small for %s shirt!",
Monnam(mon), ppronoun);
#else
/* [caller needs to handle weapon checks] */
if ((otmp = which_armor(mon, W_ARMG)) != 0) {
if (vis)
-#if 0 /*JP*/
+#if 0 /*JP:T*/
pline("%s drops %s gloves%s!", Monnam(mon), ppronoun,
MON_WEP(mon) ? " and weapon" : "");
#else
}
if ((otmp = which_armor(mon, W_ARMS)) != 0) {
if (vis)
-#if 0 /*JP*/
+#if 0 /*JP:T*/
pline("%s can no longer hold %s shield!", Monnam(mon),
ppronoun);
#else
/* flimsy test for horns matches polyself handling */
&& (handless_or_tiny || !is_flimsy(otmp))) {
if (vis)
-#if 0 /*JP*/
+#if 0 /*JP:T*/
pline("%s helmet falls to the %s!", s_suffix(Monnam(mon)),
surface(mon->mx, mon->my));
#else
*/
pline("%s\82Ì\8cC\82Í\82Ê\82°\97\8e\82¿\82½\81I", Monnam(mon));
else
-#if 0 /*JP*/
+#if 0 /*JP:T*/
pline("%s boots %s off %s feet!", s_suffix(Monnam(mon)),
verysmall(mdat) ? "slide" : "are pushed", ppronoun);
#else