#ifdef JP
name = "¶À";
#else
- name = "mirror";
+ name = "a mirror";
#endif
}
else
#endif
}
- else if ((feat == FEAT_TOWN) || (feat == FEAT_FLOOR) || (feat == FEAT_DIRT) || (feat == FEAT_FLOWER))
+ else if ((feat == FEAT_TOWN) || (feat == FEAT_FLOOR) || (feat == FEAT_DIRT) || (feat == FEAT_FLOWER) || (c_ptr->info & CAVE_IN_MIRROR))
{
#ifndef JP
s3 ="";