* The old "USE_NCU" option has been replaced with "USE_GCU".
*
* Several other such options are available for non-unix machines,
- * such as "MACINTOSH", "WINDOWS", "USE_IBM", "USE_EMX".
+ * such as "MACINTOSH", "WINDOWS", "USE_IBM".
*
* You may also need to specify the "system", using defines such as
* "SOLARIS" (for Solaris), etc, see "h-config.h" for more info.
*/
/* #define USE_TCHARS */
-
-/*
- * OPTION: Use "blocking getch() calls" in "main-gcu.c".
- * Hack -- Note that this option will NOT work on many BSD machines
- * Currently used whenever available, if you get a warning about
- * "nodelay()" undefined, then make sure to undefine this.
- */
-#if defined(SYS_V)
-# define USE_GETCH
-#endif
-
-
-/*
- * OPTION: Use the "curs_set()" call in "main-gcu.c".
- * Hack -- This option will not work on most BSD machines
- */
-#ifdef SYS_V
-# define USE_CURS_SET
-#endif
-
-
/*
* OPTION: Include "ncurses.h" instead of "curses.h" in "main-gcu.c"
*/
* Prevent problems on (non-Solaris) Suns using "SAFE_SETUID".
* The SAFE_SETUID code is weird, use it at your own risk...
*/
-#if defined(SUNOS) && !defined(SOLARIS)
+#if !defined(SOLARIS)
# undef SAFE_SETUID_POSIX
#endif
#ifdef USE_DEBUG
-/*
- * OPTION: Hack -- Compile in support for "Wizard Commands"
+/*!
+ * @brief ウィザードモードへの移行を許可する / OPTION: Hack -- Compile in support for "Wizard Commands"
*/
#define ALLOW_WIZARD
-/*
- * OPTION: Hack -- Compile in support for "Spoiler Generation"
+/*!
+ * @brief スポイラー出力を許可する / OPTION: Hack -- Compile in support for "Spoiler Generation"
*/
#define ALLOW_SPOILERS
#endif /* USE_DEBUG */
-/*
- * OPTION: Allow "do_cmd_colors" at run-time
+/*!
+ * @brief キャラクターの色変更機能を付加する / OPTION: Allow "do_cmd_colors" at run-time
*/
#define ALLOW_COLORS
-/*
- * OPTION: Allow "do_cmd_visuals" at run-time
+/*!
+ * @brief キャラクターのシンボル変更機能を付加する / OPTION: Allow "do_cmd_visuals" at run-time
*/
#define ALLOW_VISUALS
-/*
- * OPTION: Allow "do_cmd_macros" at run-time
+/*!
+ * @brief マクロ機能を付加する / OPTION: Allow "do_cmd_macros" at run-time
*/
#define ALLOW_MACROS
-/*
- * OPTION: Allow characteres to be "auto-rolled"
+/*!
+ * @brief オートローラー機能を付加する / OPTION: Allow characteres to be "auto-rolled"
*/
#define ALLOW_AUTOROLLER
-
-/*
- * OPTION: Allow monsters to "flee" when hit hard
+/*!
+ * @brief 一定以上のダメージを受けたモンスターが恐怖して逃走する / OPTION: Allow monsters to "flee" when hit hard
*/
#define ALLOW_FEAR
-/*
- * OPTION: Allow monsters to "flee" from strong players
+/*!
+ * @brief 一定以上のレベルを持ったプレイヤーが相手ならば、弱いモンスターは逃げ出す/ OPTION: Allow monsters to "flee" from strong players
*/
#define ALLOW_TERROR
/*
- * OPTION: Hack -- EMX stuff
- */
-#ifdef USE_EMX
-
-/* Do not handle signals */
-# undef HANDLE_SIGNALS
-
-#endif
-
-
-/*
* OPTION: Set the "default" path to the angband "lib" directory.
*
* See "main.c" for usage, and note that this value is only used on
/* Zangband options: */
/* Allow hordes of 'similar' monsters */
-# define MONSTER_HORDES
+#define MONSTER_HORDES
/*
* OPTION: Repeat last command -- TNB
#ifndef HAVE_CONFIG_H
-
-#ifndef MSDOS
-/*
- * Use world score server
- */
#define WORLD_SCORE
-#endif
-
#endif /* HAVE_CONFIG_H */