#define TERM_XTRA_MUSIC_DUNGEON 15 /* Play a music(dungeon) (optional) */
#define TERM_XTRA_MUSIC_QUEST 16 /* Play a music(quest) (optional) */
#define TERM_XTRA_MUSIC_TOWN 17 /* Play a music(floor) (optional) */
-
+#define TERM_XTRA_MUSIC_MUTE 18
/**** Available Variables ****/