#ifndef INCLUDED_Z_TERM_H
#define INCLUDED_Z_TERM_H
-#include "h-basic.h"
+#include "system/h-basic.h"
typedef struct term_win term_win;
/*!
errr (*wipe_hook)(TERM_LEN x, TERM_LEN y, int n); //!< 指定座標テキスト消去実装部 / Hook for drawing some blank spaces
errr (*text_hook)(TERM_LEN x, TERM_LEN y, int n, TERM_COLOR a, concptr s); //!< テキスト描画実装部 / Hook for drawing a string of chars using an attr
void (*resize_hook)(void); //!< 画面リサイズ実装部
- errr (*pict_hook)(TERM_LEN x, TERM_LEN y, int n, TERM_COLOR *ap, concptr cp, const TERM_COLOR *tap, concptr tcp); //!< タイル描画実装部 / Hook for drawing a sequence of special attr / char pairs
+ errr (*pict_hook)(TERM_LEN x, TERM_LEN y, int n, const TERM_COLOR *ap, concptr cp, const TERM_COLOR *tap, concptr tcp); //!< タイル描画実装部 / Hook for drawing a sequence of special attr / char pairs
};
#define TERM_XTRA_MUSIC_DUNGEON 15 /* Play a music(dungeon) (optional) */
#define TERM_XTRA_MUSIC_QUEST 16 /* Play a music(quest) (optional) */
#define TERM_XTRA_MUSIC_TOWN 17 /* Play a music(floor) (optional) */
-
+#define TERM_XTRA_MUSIC_MUTE 18
/**** Available Variables ****/