#include "util.h"
static const uint32_t render_target_formats[] = { DRM_FORMAT_ARGB8888, DRM_FORMAT_ABGR8888,
- DRM_FORMAT_XRGB8888 };
+ DRM_FORMAT_XRGB8888 };
static const uint32_t texture_source_formats[] = { DRM_FORMAT_R8, DRM_FORMAT_NV12,
- DRM_FORMAT_YVU420, DRM_FORMAT_YVU420_ANDROID };
+ DRM_FORMAT_YVU420, DRM_FORMAT_YVU420_ANDROID };
static int synaptics_init(struct driver *drv)
{