--- /dev/null
+/*
+ * Copyright (C) 2010 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+/* DeviceVolume implementation */
+
+#include "sles_allinclusive.h"
+
+
+static SLresult IDeviceVolume_GetVolumeScale(SLDeviceVolumeItf self, SLuint32 deviceID,
+ SLint32 *pMinValue, SLint32 *pMaxValue, SLboolean *pIsMillibelScale)
+{
+ SL_ENTER_INTERFACE
+
+ switch (deviceID) {
+ case SL_DEFAULTDEVICEID_AUDIOINPUT:
+ case SL_DEFAULTDEVICEID_AUDIOOUTPUT:
+ case DEVICE_ID_HEADSET:
+ case DEVICE_ID_HANDSFREE:
+ if (NULL != pMinValue)
+ *pMinValue = 0;
+ if (NULL != pMaxValue)
+ *pMaxValue = 10;
+ if (NULL != pIsMillibelScale)
+ *pIsMillibelScale = SL_BOOLEAN_FALSE;
+ result = SL_RESULT_SUCCESS;
+ break;
+ default:
+ result = SL_RESULT_PARAMETER_INVALID;
+ break;
+ }
+
+ SL_LEAVE_INTERFACE
+}
+
+
+static SLresult IDeviceVolume_SetVolume(SLDeviceVolumeItf self, SLuint32 deviceID, SLint32 volume)
+{
+ SL_ENTER_INTERFACE
+
+ switch (deviceID) {
+ // These are treated same as generic audio output for now
+ case DEVICE_ID_HEADSET:
+ case DEVICE_ID_HANDSFREE:
+ deviceID = SL_DEFAULTDEVICEID_AUDIOOUTPUT;
+ // fall through
+ case SL_DEFAULTDEVICEID_AUDIOINPUT:
+ case SL_DEFAULTDEVICEID_AUDIOOUTPUT:
+ {
+ IDeviceVolume *this = (IDeviceVolume *) self;
+ interface_lock_poke(this);
+ this->mVolume[~deviceID] = volume;
+ interface_unlock_poke(this);
+ result = SL_RESULT_SUCCESS;
+ }
+ break;
+ default:
+ result = SL_RESULT_PARAMETER_INVALID;
+ break;
+ }
+
+ SL_LEAVE_INTERFACE
+}
+
+
+static SLresult IDeviceVolume_GetVolume(SLDeviceVolumeItf self, SLuint32 deviceID, SLint32 *pVolume)
+{
+ SL_ENTER_INTERFACE
+
+ if (NULL == pVolume) {
+ result = SL_RESULT_PARAMETER_INVALID;
+ } else {
+ switch (deviceID) {
+ // These are treated same as generic audio output for now
+ case DEVICE_ID_HEADSET:
+ case DEVICE_ID_HANDSFREE:
+ deviceID = SL_DEFAULTDEVICEID_AUDIOOUTPUT;
+ // fall through
+ case SL_DEFAULTDEVICEID_AUDIOINPUT:
+ case SL_DEFAULTDEVICEID_AUDIOOUTPUT:
+ {
+ IDeviceVolume *this = (IDeviceVolume *) self;
+ interface_lock_peek(this);
+ SLint32 volume = this->mVolume[~deviceID];
+ interface_unlock_peek(this);
+ *pVolume = volume;
+ result = SL_RESULT_SUCCESS;
+ }
+ break;
+ default:
+ result = SL_RESULT_PARAMETER_INVALID;
+ break;
+ }
+ }
+
+ SL_LEAVE_INTERFACE
+}
+
+
+static const struct SLDeviceVolumeItf_ IDeviceVolume_Itf = {
+ IDeviceVolume_GetVolumeScale,
+ IDeviceVolume_SetVolume,
+ IDeviceVolume_GetVolume
+};
+
+void IDeviceVolume_init(void *self)
+{
+ IDeviceVolume *this = (IDeviceVolume *) self;
+ this->mItf = &IDeviceVolume_Itf;
+ unsigned i;
+ for (i = 0; i < MAX_DEVICE; ++i) {
+ this->mVolume[i] = 10;
+ }
+}