#include "StringPool.h"
#include "Symbol.h"
-using namespace std;
-
class XMLNode;
class ResourceTable;
XML_COMPILE_STRIP_WHITESPACE = 1<<3,
XML_COMPILE_STRIP_RAW_VALUES = 1<<4,
XML_COMPILE_UTF8 = 1<<5,
-
+
XML_COMPILE_STANDARD_RESOURCE =
XML_COMPILE_STRIP_COMMENTS | XML_COMPILE_ASSIGN_ATTRIBUTE_IDS
| XML_COMPILE_STRIP_WHITESPACE | XML_COMPILE_STRIP_RAW_VALUES
* and would mess up iteration order for the existing
* resources.
*/
- queue<CompileResourceWorkItem>& getWorkQueue() {
+ std::queue<CompileResourceWorkItem>& getWorkQueue() {
return mWorkQueue;
}
size_t mNumLocal;
SourcePos mCurrentXmlPos;
Bundle* mBundle;
-
+
// key = string resource name, value = set of locales in which that name is defined
- map<String16, map<String8, SourcePos> > mLocalizations;
- queue<CompileResourceWorkItem> mWorkQueue;
+ std::map<String16, std::map<String8, SourcePos>> mLocalizations;
+ std::queue<CompileResourceWorkItem> mWorkQueue;
};
#endif