+++ /dev/null
-/**
- * Copyright 1993-2013 NVIDIA Corporation. All rights reserved.
- *
- * Please refer to the NVIDIA end user license agreement (EULA) associated
- * with this source code for terms and conditions that govern your use of
- * this software. Any use, reproduction, disclosure, or distribution of
- * this software and related documentation outside the terms of the EULA
- * is strictly prohibited.
- *
- */
-
-#ifndef TIMER_H
-#define TIMER_H
-
-#include <stdlib.h>
-
-#if defined(WIN32) || defined(_WIN32) || defined(WIN64) || defined(_WIN64)
-#define WIN32_LEAN_AND_MEAN
-#include <windows.h>
-#else
-#include <sys/time.h>
-#endif
-
-#if defined(WIN32) || defined(_WIN32) || defined(WIN64) || defined(_WIN64)
-double PCFreq = 0.0;
-__int64 timerStart = 0;
-#else
-struct timeval timerStart;
-#endif
-
-void StartTimer()
-{
-#if defined(WIN32) || defined(_WIN32) || defined(WIN64) || defined(_WIN64)
- LARGE_INTEGER li;
-
- if (!QueryPerformanceFrequency(&li))
- {
- printf("QueryPerformanceFrequency failed!\n");
- }
-
- PCFreq = (double)li.QuadPart/1000.0;
- QueryPerformanceCounter(&li);
- timerStart = li.QuadPart;
-#else
- gettimeofday(&timerStart, NULL);
-#endif
-}
-
-// time elapsed in ms
-double GetTimer()
-{
-#if defined(WIN32) || defined(_WIN32) || defined(WIN64) || defined(_WIN64)
- LARGE_INTEGER li;
- QueryPerformanceCounter(&li);
- return (double)(li.QuadPart-timerStart)/PCFreq;
-#else
- struct timeval timerStop, timerElapsed;
- gettimeofday(&timerStop, NULL);
- timersub(&timerStop, &timerStart, &timerElapsed);
- return timerElapsed.tv_sec*1000.0+timerElapsed.tv_usec/1000.0;
-#endif
-}
-#endif // TIMER_H
-