--- /dev/null
+/*
+ * Copyright 2008-2013 NVIDIA Corporation
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#pragma once
+
+#include <thrust/detail/config.h>
+#include <thrust/detail/functional/actor.h>
+#include <thrust/detail/functional/composite.h>
+#include <thrust/detail/functional/operators/operator_adaptors.h>
+#include <thrust/functional.h>
+
+namespace thrust
+{
+namespace detail
+{
+namespace functional
+{
+
+template<typename T1, typename T2>
+__host__ __device__
+actor<
+ composite<
+ binary_operator<thrust::bit_and>,
+ actor<T1>,
+ typename as_actor<T2>::type
+ >
+>
+operator&(const actor<T1> &_1, const T2 &_2)
+{
+ return compose(binary_operator<thrust::bit_and>(),
+ make_actor(_1),
+ make_actor(_2));
+} // end operator&()
+
+template<typename T1, typename T2>
+__host__ __device__
+actor<
+ composite<
+ binary_operator<thrust::bit_and>,
+ typename as_actor<T1>::type,
+ actor<T2>
+ >
+>
+operator&(const T1 &_1, const actor<T2> &_2)
+{
+ return compose(binary_operator<thrust::bit_and>(),
+ make_actor(_1),
+ make_actor(_2));
+} // end operator&()
+
+template<typename T1, typename T2>
+__host__ __device__
+actor<
+ composite<
+ binary_operator<thrust::bit_and>,
+ actor<T1>,
+ actor<T2>
+ >
+>
+operator&(const actor<T1> &_1, const actor<T2> &_2)
+{
+ return compose(binary_operator<thrust::bit_and>(),
+ make_actor(_1),
+ make_actor(_2));
+} // end operator&()
+
+template<typename T1, typename T2>
+__host__ __device__
+actor<
+ composite<
+ binary_operator<thrust::bit_or>,
+ actor<T1>,
+ typename as_actor<T2>::type
+ >
+>
+operator|(const actor<T1> &_1, const T2 &_2)
+{
+ return compose(binary_operator<thrust::bit_or>(),
+ make_actor(_1),
+ make_actor(_2));
+} // end operator|()
+
+template<typename T1, typename T2>
+__host__ __device__
+actor<
+ composite<
+ binary_operator<thrust::bit_or>,
+ typename as_actor<T1>::type,
+ actor<T2>
+ >
+>
+operator|(const T1 &_1, const actor<T2> &_2)
+{
+ return compose(binary_operator<thrust::bit_or>(),
+ make_actor(_1),
+ make_actor(_2));
+} // end operator|()
+
+template<typename T1, typename T2>
+__host__ __device__
+actor<
+ composite<
+ binary_operator<thrust::bit_or>,
+ actor<T1>,
+ actor<T2>
+ >
+>
+operator|(const actor<T1> &_1, const actor<T2> &_2)
+{
+ return compose(binary_operator<thrust::bit_or>(),
+ make_actor(_1),
+ make_actor(_2));
+} // end operator|()
+
+template<typename T1, typename T2>
+__host__ __device__
+actor<
+ composite<
+ binary_operator<thrust::bit_xor>,
+ actor<T1>,
+ typename as_actor<T2>::type
+ >
+>
+operator^(const actor<T1> &_1, const T2 &_2)
+{
+ return compose(binary_operator<thrust::bit_xor>(),
+ make_actor(_1),
+ make_actor(_2));
+} // end operator^()
+
+template<typename T1, typename T2>
+__host__ __device__
+actor<
+ composite<
+ binary_operator<thrust::bit_xor>,
+ typename as_actor<T1>::type,
+ actor<T2>
+ >
+>
+operator^(const T1 &_1, const actor<T2> &_2)
+{
+ return compose(binary_operator<thrust::bit_xor>(),
+ make_actor(_1),
+ make_actor(_2));
+} // end operator^()
+
+template<typename T1, typename T2>
+__host__ __device__
+actor<
+ composite<
+ binary_operator<thrust::bit_xor>,
+ actor<T1>,
+ actor<T2>
+ >
+>
+operator^(const actor<T1> &_1, const actor<T2> &_2)
+{
+ return compose(binary_operator<thrust::bit_xor>(),
+ make_actor(_1),
+ make_actor(_2));
+} // end operator^()
+
+// there's no standard bit_not functional, so roll an ad hoc one here
+template<typename T>
+ struct bit_not
+ : public thrust::unary_function<T,T>
+{
+ __host__ __device__ T operator()(const T &x) const {return ~x;}
+}; // end bit_not
+
+template<typename Eval>
+__host__ __device__
+actor<
+ composite<
+ unary_operator<bit_not>,
+ actor<Eval>
+ >
+>
+__host__ __device__
+operator~(const actor<Eval> &_1)
+{
+ return compose(unary_operator<bit_not>(), _1);
+} // end operator~()
+
+// there's no standard bit_lshift functional, so roll an ad hoc one here
+template<typename T>
+ struct bit_lshift
+ : public thrust::binary_function<T,T,T>
+{
+ __host__ __device__ T operator()(const T &lhs, const T &rhs) const {return lhs << rhs;}
+}; // end bit_lshift
+
+template<typename T1, typename T2>
+__host__ __device__
+actor<
+ composite<
+ binary_operator<bit_lshift>,
+ actor<T1>,
+ typename as_actor<T2>::type
+ >
+>
+operator<<(const actor<T1> &_1, const T2 &_2)
+{
+ return compose(binary_operator<bit_lshift>(),
+ make_actor(_1),
+ make_actor(_2));
+} // end operator<<()
+
+template<typename T1, typename T2>
+__host__ __device__
+actor<
+ composite<
+ binary_operator<bit_lshift>,
+ typename as_actor<T1>::type,
+ actor<T2>
+ >
+>
+operator<<(const T1 &_1, const actor<T2> &_2)
+{
+ return compose(binary_operator<bit_lshift>(),
+ make_actor(_1),
+ make_actor(_2));
+} // end operator<<()
+
+template<typename T1, typename T2>
+__host__ __device__
+actor<
+ composite<
+ binary_operator<bit_lshift>,
+ actor<T1>,
+ actor<T2>
+ >
+>
+operator<<(const actor<T1> &_1, const actor<T2> &_2)
+{
+ return compose(binary_operator<bit_lshift>(),
+ make_actor(_1),
+ make_actor(_2));
+} // end operator<<()
+
+// there's no standard bit_rshift functional, so roll an ad hoc one here
+template<typename T>
+ struct bit_rshift
+ : public thrust::binary_function<T,T,T>
+{
+ __host__ __device__ T operator()(const T &lhs, const T &rhs) const {return lhs >> rhs;}
+}; // end bit_rshift
+
+template<typename T1, typename T2>
+__host__ __device__
+actor<
+ composite<
+ binary_operator<bit_rshift>,
+ actor<T1>,
+ typename as_actor<T2>::type
+ >
+>
+operator>>(const actor<T1> &_1, const T2 &_2)
+{
+ return compose(binary_operator<bit_rshift>(),
+ make_actor(_1),
+ make_actor(_2));
+} // end operator>>()
+
+template<typename T1, typename T2>
+__host__ __device__
+actor<
+ composite<
+ binary_operator<bit_rshift>,
+ typename as_actor<T1>::type,
+ actor<T2>
+ >
+>
+operator>>(const T1 &_1, const actor<T2> &_2)
+{
+ return compose(binary_operator<bit_rshift>(),
+ make_actor(_1),
+ make_actor(_2));
+} // end operator>>()
+
+template<typename T1, typename T2>
+__host__ __device__
+actor<
+ composite<
+ binary_operator<bit_rshift>,
+ actor<T1>,
+ actor<T2>
+ >
+>
+operator>>(const actor<T1> &_1, const actor<T2> &_2)
+{
+ return compose(binary_operator<bit_rshift>(),
+ make_actor(_1),
+ make_actor(_2));
+} // end operator>>()
+
+} // end functional
+} // end detail
+} // end thrust
+