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[eos/hostdependX86LINUX64.git] / util / X86LINUX64 / cuda-6.5 / include / thrust / system / cuda / detail / block / merge.inl
diff --git a/util/X86LINUX64/cuda-6.5/include/thrust/system/cuda/detail/block/merge.inl b/util/X86LINUX64/cuda-6.5/include/thrust/system/cuda/detail/block/merge.inl
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+/*
+ *  Copyright 2008-2013 NVIDIA Corporation
+ *
+ *  Licensed under the Apache License, Version 2.0 (the "License");
+ *  you may not use this file except in compliance with the License.
+ *  You may obtain a copy of the License at
+ *
+ *      http://www.apache.org/licenses/LICENSE-2.0
+ *
+ *  Unless required by applicable law or agreed to in writing, software
+ *  distributed under the License is distributed on an "AS IS" BASIS,
+ *  WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ *  See the License for the specific language governing permissions and
+ *  limitations under the License.
+ */
+
+#include <thrust/iterator/iterator_traits.h>
+#include <thrust/detail/raw_reference_cast.h>
+#include <thrust/system/detail/generic/scalar/binary_search.h>
+
+namespace thrust
+{
+namespace system
+{
+namespace cuda
+{
+namespace detail
+{
+namespace block
+{
+
+template<typename Context,
+         typename RandomAccessIterator1,
+         typename RandomAccessIterator2,
+         typename RandomAccessIterator3,
+         typename StrictWeakOrdering>
+__device__ __thrust_forceinline__
+  RandomAccessIterator3 merge(Context context,
+                              RandomAccessIterator1 first1,
+                              RandomAccessIterator1 last1,
+                              RandomAccessIterator2 first2,
+                              RandomAccessIterator2 last2,
+                              RandomAccessIterator3 result,
+                              StrictWeakOrdering comp)
+{
+  typedef typename thrust::iterator_difference<RandomAccessIterator1>::type difference1;
+  typedef typename thrust::iterator_difference<RandomAccessIterator2>::type difference2;
+
+  difference1 n1 = last1 - first1;
+  difference2 n2 = last2 - first2;
+
+  // find the rank of each element in the other array
+  difference2 rank2 = 0;
+  if(context.thread_index() < n1)
+  {
+    RandomAccessIterator1 x = first1;
+    x += context.thread_index();
+
+    // lower_bound ensures that x sorts before any equivalent element of input2
+    // this ensures stability
+    rank2 = thrust::system::detail::generic::scalar::lower_bound(first2, last2, raw_reference_cast(*x), comp) - first2;
+  } // end if
+
+  difference1 rank1 = 0;
+  if(context.thread_index() < n2)
+  {
+    RandomAccessIterator2 x = first2 + context.thread_index();
+
+    // upper_bound ensures that x sorts before any equivalent element of input1
+    // this ensures stability
+    rank1 = thrust::system::detail::generic::scalar::upper_bound(first1, last1, raw_reference_cast(*x), comp) - first1;
+  } // end if
+
+  if(context.thread_index() < n1)
+  {
+    // scatter each element from input1
+    RandomAccessIterator1 src = first1 + context.thread_index();
+    RandomAccessIterator3 dst = result + context.thread_index() + rank2;
+
+    *dst = *src;
+  }
+
+  if(context.thread_index() < n2)
+  {
+    // scatter each element from input2
+    RandomAccessIterator2 src = first2 + context.thread_index();
+    RandomAccessIterator3 dst = result + context.thread_index() + rank1;
+
+    *dst = *src;
+  }
+
+  return result + n1 + n2;
+} // end merge
+
+
+template<typename Context,
+         typename RandomAccessIterator1,
+         typename RandomAccessIterator2,
+         typename Size1,
+         typename Size2,
+         typename StrictWeakOrdering>
+__device__ __thrust_forceinline__
+  void inplace_merge_by_key_n(Context context,
+                              RandomAccessIterator1 keys_first,
+                              RandomAccessIterator2 values_first,
+                              Size1 n1,
+                              Size2 n2,
+                              StrictWeakOrdering comp)
+{
+  RandomAccessIterator1 input1 = keys_first;
+  RandomAccessIterator1 input2 = keys_first + n1;
+
+  RandomAccessIterator2 input1val = values_first;
+  RandomAccessIterator2 input2val = values_first + n1;
+  
+  typedef typename thrust::iterator_value<RandomAccessIterator1>::type KeyType;
+  typedef typename thrust::iterator_value<RandomAccessIterator2>::type ValueType;
+
+  // XXX use uninitialized here
+  KeyType inp1 = input1[context.thread_index()]; ValueType inp1val = input1val[context.thread_index()];
+  KeyType inp2 = input2[context.thread_index()]; ValueType inp2val = input2val[context.thread_index()];
+  
+  // to merge input1 and input2, use binary search to find the rank of inp1 & inp2 in arrays input2 & input1, respectively
+  // as before, the "end" variables point to one element after the last element of the arrays
+  
+  // start by looking through input2 for inp1's rank
+  unsigned int start_1 = 0;
+  
+  // don't do the search if our value is beyond the end of input1
+  if(context.thread_index() < n1)
+  {
+    start_1 = thrust::system::detail::generic::scalar::lower_bound_n(input2, n2, inp1, comp) - input2;
+  } // end if
+  
+  // now look through input1 for inp2's rank
+  unsigned int start_2 = 0;
+  
+  // don't do the search if our value is beyond the end of input2
+  if(context.thread_index() < n2)
+  {
+    // upper_bound ensures that equivalent elements in the first range sort before the second
+    start_2 = thrust::system::detail::generic::scalar::upper_bound_n(input1, n1, inp2, comp) - input1;
+  } // end if
+
+  context.barrier();
+  
+  // Write back into the right position to the input arrays; can be done in place since we read in
+  // the input arrays into registers before.
+  if(context.thread_index() < n1)
+  {
+    input1[start_1 + context.thread_index()] = inp1;
+    input1val[start_1 + context.thread_index()] = inp1val;
+  } // end if
+  
+  if(context.thread_index() < n2)
+  {
+    input1[start_2 + context.thread_index()] = inp2;
+    input1val[start_2 + context.thread_index()] = inp2val;
+  } // end if
+} // end inplace_merge_by_key_n()
+
+
+} // end namespace block
+} // end namespace detail
+} // end namespace cuda
+} // end namespace system
+} // end namespace thrust
+