*/
#define _GNU_SOURCE 1
+#include "sysdeps.h"
#include "va.h"
#include "va_backend.h"
#include "va_backend_tpi.h"
-#include "config.h"
#include <assert.h>
#include <stdarg.h>
#define CTX(dpy) (((VADisplayContextP)dpy)->pDriverContext)
#define CHECK_DISPLAY(dpy) if( !vaDisplayIsValid(dpy) ) { return VA_STATUS_ERROR_INVALID_DISPLAY; }
-#ifdef ANDROID
-#define Drawable unsigned int
-#endif
-static int vaDisplayIsValid (VADisplay dpy)
-{
- VADisplayContextP pDisplayContext = (VADisplayContextP)dpy;
- return pDisplayContext && (pDisplayContext->vadpy_magic == VA_DISPLAY_MAGIC) && pDisplayContext->vaIsValid(pDisplayContext);
-}
-
-/* Wrap a CI (camera imaging) frame as a VA surface to share captured video between camear
- * and VA encode. With frame_id, VA driver need to call CI interfaces to get the information
- * of the frame, and to determine if the frame can be wrapped as a VA surface
- *
- * Application should make sure the frame is idle before the frame is passed into VA stack
- * and also a vaSyncSurface should be called before application tries to access the frame
- * from CI stack
+/*
+ * Create surfaces with special inputs/requirements
*/
-VAStatus vaCreateSurfaceFromCIFrame (
- VADisplay dpy,
- unsigned long frame_id,
- VASurfaceID *surface /* out */
+VAStatus vaCreateSurfacesWithAttribute (
+ VADisplay dpy,
+ int width,
+ int height,
+ int format,
+ int num_surfaces,
+ VASurfaceID *surfaces, /* out */
+ VASurfaceAttributeTPI *attribute_tpi
)
{
VADriverContextP ctx;
struct VADriverVTableTPI *tpi;
CHECK_DISPLAY(dpy);
ctx = CTX(dpy);
-
- tpi = ( struct VADriverVTableTPI *)ctx->vtable_tpi;
- if (tpi && tpi->vaCreateSurfaceFromCIFrame) {
- return tpi->vaCreateSurfaceFromCIFrame( ctx, frame_id, surface );
- } else
- return VA_STATUS_ERROR_UNIMPLEMENTED;
-
-}
-/* Wrap a V4L2 buffer as a VA surface, so that V4L2 camera, VA encode
- * can share the data without copy
- * The VA driver should query the camera device from v4l2_fd to see
- * if camera device memory/buffer can be wrapped into a VA surface
- * Buffer information is passed in by v4l2_fmt and v4l2_buf structure,
- * VA driver also needs do further check if the buffer can meet encode
- * hardware requirement, such as dimension, fourcc, stride, etc
- *
- * Application should make sure the buffer is idle before the frame into VA stack
- * and also a vaSyncSurface should be called before application tries to access the frame
- * from V4L2 stack
- */
-VAStatus vaCreateSurfaceFromV4L2Buf(
- VADisplay dpy,
- int v4l2_fd, /* file descriptor of V4L2 device */
- struct v4l2_format *v4l2_fmt, /* format of V4L2 */
- struct v4l2_buffer *v4l2_buf, /* V4L2 buffer */
- VASurfaceID *surface /* out */
-)
-{
- VADriverContextP ctx;
- struct VADriverVTableTPI *tpi;
- CHECK_DISPLAY(dpy);
- ctx = CTX(dpy);
-
- tpi = ( struct VADriverVTableTPI *)ctx->vtable_tpi;
- if (tpi && tpi->vaCreateSurfaceFromV4L2Buf) {
- return tpi->vaCreateSurfaceFromV4L2Buf( ctx, v4l2_fd, v4l2_fmt, v4l2_buf, surface );
+ tpi = (struct VADriverVTableTPI *)ctx->vtable_tpi;
+ if (tpi && tpi->vaCreateSurfacesWithAttribute) {
+ return tpi->vaCreateSurfacesWithAttribute( ctx, width, height, format, num_surfaces, surfaces, attribute_tpi);
} else
return VA_STATUS_ERROR_UNIMPLEMENTED;
}
+
VAStatus vaPutSurfaceBuf (
VADisplay dpy,
VASurfaceID surface,
- Drawable draw, /* Android Surface/Window */
unsigned char* data,
int* data_len,
short srcx,
tpi = ( struct VADriverVTableTPI *)ctx->vtable_tpi;
if (tpi && tpi->vaPutSurfaceBuf) {
- return tpi->vaPutSurfaceBuf( ctx, surface, draw, data, data_len, srcx, srcy, srcw, srch,
- destx, desty, destw, desth, cliprects, number_cliprects, flags );
+ return tpi->vaPutSurfaceBuf( ctx, surface, data, data_len, srcx, srcy, srcw, srch,
+ destx, desty, destw, desth, cliprects, number_cliprects, flags );
} else
return VA_STATUS_ERROR_UNIMPLEMENTED;
}