*/
#define _GNU_SOURCE 1
+#include "sysdeps.h"
#include "va.h"
#include "va_backend.h"
#include "va_backend_tpi.h"
-#include "config.h"
#include <assert.h>
#include <stdarg.h>
#define CTX(dpy) (((VADisplayContextP)dpy)->pDriverContext)
#define CHECK_DISPLAY(dpy) if( !vaDisplayIsValid(dpy) ) { return VA_STATUS_ERROR_INVALID_DISPLAY; }
-/* Wrap a CI (camera imaging) frame as a VA surface to share captured video between camear
- * and VA encode. With frame_id, VA driver need to call CI interfaces to get the information
- * of the frame, and to determine if the frame can be wrapped as a VA surface
- *
- * Application should make sure the frame is idle before the frame is passed into VA stack
- * and also a vaSyncSurface should be called before application tries to access the frame
- * from CI stack
+
+/*
+ * Create surfaces with special inputs/requirements
*/
-VAStatus vaCreateSurfaceFromCIFrame (
- VADisplay dpy,
- unsigned long frame_id,
- VASurfaceID *surface /* out */
+VAStatus vaCreateSurfacesWithAttribute (
+ VADisplay dpy,
+ int width,
+ int height,
+ int format,
+ int num_surfaces,
+ VASurfaceID *surfaces, /* out */
+ VASurfaceAttributeTPI *attribute_tpi
)
{
VADriverContextP ctx;
struct VADriverVTableTPI *tpi;
CHECK_DISPLAY(dpy);
ctx = CTX(dpy);
-
- tpi = ( struct VADriverVTableTPI *)ctx->vtable_tpi;
- if (tpi && tpi->vaCreateSurfaceFromCIFrame) {
- return tpi->vaCreateSurfaceFromCIFrame( ctx, frame_id, surface );
+
+ tpi = (struct VADriverVTableTPI *)ctx->vtable_tpi;
+ if (tpi && tpi->vaCreateSurfacesWithAttribute) {
+ return tpi->vaCreateSurfacesWithAttribute( ctx, width, height, format, num_surfaces, surfaces, attribute_tpi);
} else
return VA_STATUS_ERROR_UNIMPLEMENTED;
-
}
-/* Wrap a V4L2 buffer as a VA surface, so that V4L2 camera, VA encode
- * can share the data without copy
- * The VA driver should query the camera device from v4l2_fd to see
- * if camera device memory/buffer can be wrapped into a VA surface
- * Buffer information is passed in by v4l2_fmt and v4l2_buf structure,
- * VA driver also needs do further check if the buffer can meet encode
- * hardware requirement, such as dimension, fourcc, stride, etc
- *
- * Application should make sure the buffer is idle before the frame into VA stack
- * and also a vaSyncSurface should be called before application tries to access the frame
- * from V4L2 stack
- */
-VAStatus vaCreateSurfaceFromV4L2Buf(
+
+VAStatus vaPutSurfaceBuf (
VADisplay dpy,
- int v4l2_fd, /* file descriptor of V4L2 device */
- struct v4l2_format *v4l2_fmt, /* format of V4L2 */
- struct v4l2_buffer *v4l2_buf, /* V4L2 buffer */
- VASurfaceID *surface /* out */
+ VASurfaceID surface,
+ unsigned char* data,
+ int* data_len,
+ short srcx,
+ short srcy,
+ unsigned short srcw,
+ unsigned short srch,
+ short destx,
+ short desty,
+ unsigned short destw,
+ unsigned short desth,
+ VARectangle *cliprects, /* client supplied clip list */
+ unsigned int number_cliprects, /* number of clip rects in the clip list */
+ unsigned int flags /* de-interlacing flags */
)
{
VADriverContextP ctx;
ctx = CTX(dpy);
tpi = ( struct VADriverVTableTPI *)ctx->vtable_tpi;
- if (tpi && tpi->vaCreateSurfaceFromV4L2Buf) {
- return tpi->vaCreateSurfaceFromV4L2Buf( ctx, v4l2_fd, v4l2_fmt, v4l2_buf, surface );
+ if (tpi && tpi->vaPutSurfaceBuf) {
+ return tpi->vaPutSurfaceBuf( ctx, surface, data, data_len, srcx, srcy, srcw, srch,
+ destx, desty, destw, desth, cliprects, number_cliprects, flags );
} else
return VA_STATUS_ERROR_UNIMPLEMENTED;
}